Pages with the most revisions

From GiderosMobile

Showing below up to 500 results in range #51 to #550.

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  1. B2.ChainShape‏‎ (27 revisions)
  2. Introduction to Lua‏‎ (27 revisions)
  3. TileMap‏‎ (27 revisions)
  4. B2.Body‏‎ (27 revisions)
  5. Viewport‏‎ (27 revisions)
  6. Lua Midi‏‎ (27 revisions)
  7. String‏‎ (26 revisions)
  8. Noise‏‎ (26 revisions)
  9. Stage‏‎ (26 revisions)
  10. RenderTarget‏‎ (25 revisions)
  11. Timer‏‎ (25 revisions)
  12. B2.DebugDraw‏‎ (25 revisions)
  13. Hgy29 SandBox‏‎ (25 revisions)
  14. TextureRegion‏‎ (25 revisions)
  15. Path2D‏‎ (25 revisions)
  16. Bitmap‏‎ (25 revisions)
  17. Shape‏‎ (25 revisions)
  18. KeyCode‏‎ (25 revisions)
  19. X File‏‎ (25 revisions)
  20. Introduction‏‎ (24 revisions)
  21. Event.KEY DOWN‏‎ (24 revisions)
  22. JS‏‎ (24 revisions)
  23. Screen‏‎ (24 revisions)
  24. TextureBase‏‎ (24 revisions)
  25. Flurry‏‎ (24 revisions)
  26. Gaming‏‎ (23 revisions)
  27. B2.World‏‎ (23 revisions)
  28. TTFont‏‎ (23 revisions)
  29. Table‏‎ (23 revisions)
  30. Sqlite3‏‎ (23 revisions)
  31. Sprite:hitTestPoint‏‎ (23 revisions)
  32. 2D Space Shooter Part 3: Ships‏‎ (23 revisions)
  33. Particles:addParticles‏‎ (23 revisions)
  34. Texture.new‏‎ (23 revisions)
  35. XBox One‏‎ (23 revisions)
  36. Camera‏‎ (23 revisions)
  37. AlertDialog.new‏‎ (23 revisions)
  38. RenderTarget.new‏‎ (23 revisions)
  39. Pcall‏‎ (22 revisions)
  40. B2.Contact‏‎ (22 revisions)
  41. B2‏‎ (22 revisions)
  42. 2D Space Shooter Part 2: Background‏‎ (22 revisions)
  43. B2.CircleShape‏‎ (22 revisions)
  44. Lfs‏‎ (22 revisions)
  45. B2.DistanceJoint‏‎ (22 revisions)
  46. Making a Plugin‏‎ (22 revisions)
  47. B2.PolygonShape‏‎ (22 revisions)
  48. TTFont.new‏‎ (22 revisions)
  49. Json‏‎ (21 revisions)
  50. B2.ParticleSystem‏‎ (21 revisions)
  51. UI Slider‏‎ (21 revisions)
  52. AlertDialog Event.COMPLETE‏‎ (21 revisions)
  53. (global)‏‎ (21 revisions)
  54. B2.MouseJoint‏‎ (21 revisions)
  55. B2.PrismaticJoint‏‎ (21 revisions)
  56. Coroutine‏‎ (21 revisions)
  57. B2.GearJoint‏‎ (21 revisions)
  58. Object‏‎ (21 revisions)
  59. Deployment to Device‏‎ (21 revisions)
  60. B2.Fixture‏‎ (21 revisions)
  61. B2.FrictionJoint‏‎ (21 revisions)
  62. Notification‏‎ (21 revisions)
  63. B2.PulleyJoint‏‎ (20 revisions)
  64. B2.RevoluteJoint‏‎ (20 revisions)
  65. Io‏‎ (20 revisions)
  66. 2D Space Shooter Part 5: Firing‏‎ (20 revisions)
  67. Controller‏‎ (20 revisions)
  68. MovieClip.new‏‎ (20 revisions)
  69. Shader.new‏‎ (20 revisions)
  70. Trigonometry Conversion Operators‏‎ (20 revisions)
  71. Better and easier syntax for arrays‏‎ (20 revisions)
  72. LiquidFun‏‎ (20 revisions)
  73. Mutation Operators‏‎ (20 revisions)
  74. Microphone‏‎ (19 revisions)
  75. All Classes and more‏‎ (19 revisions)
  76. String.format‏‎ (19 revisions)
  77. Pixel:setTexture‏‎ (19 revisions)
  78. TextField.new‏‎ (19 revisions)
  79. Bitwise Operators‏‎ (19 revisions)
  80. TexturePack.new‏‎ (19 revisions)
  81. Shape:setFillStyle‏‎ (19 revisions)
  82. Larger and Smaller Operators‏‎ (19 revisions)
  83. Iab‏‎ (19 revisions)
  84. Os.execute‏‎ (19 revisions)
  85. B2.RopeJoint‏‎ (19 revisions)
  86. TextField:setLayout‏‎ (19 revisions)
  87. Accelerometer.new‏‎ (19 revisions)
  88. B2.Joint‏‎ (19 revisions)
  89. Lua to Luau conversion guide‏‎ (19 revisions)
  90. B2.World:createBody‏‎ (19 revisions)
  91. B2.EdgeShape‏‎ (19 revisions)
  92. FBInstant.player‏‎ (19 revisions)
  93. FBInstant.context‏‎ (19 revisions)
  94. B2.WheelJoint‏‎ (19 revisions)
  95. Bit‏‎ (19 revisions)
  96. Main API‏‎ (19 revisions)
  97. B2.WeldJoint‏‎ (19 revisions)
  98. FBInstant.payments‏‎ (19 revisions)
  99. Integer Divide Operator‏‎ (18 revisions)
  100. Int64‏‎ (18 revisions)
  101. Application:canOpenUrl‏‎ (18 revisions)
  102. B2.WorldManifold‏‎ (18 revisions)
  103. String.gmatch‏‎ (18 revisions)
  104. Sound:play‏‎ (18 revisions)
  105. Gideros Studio IDE‏‎ (18 revisions)
  106. Bitmap:setAnchorPoint‏‎ (18 revisions)
  107. B2.Manifold‏‎ (18 revisions)
  108. CBump Template‏‎ (18 revisions)
  109. Pixel.new‏‎ (18 revisions)
  110. Os‏‎ (18 revisions)
  111. Event.MOUSE DOWN‏‎ (18 revisions)
  112. B2.Shape‏‎ (18 revisions)
  113. Require‏‎ (18 revisions)
  114. AlertDialog:hide‏‎ (18 revisions)
  115. * Initialisation and Core‏‎ (18 revisions)
  116. AlertDialog:show‏‎ (18 revisions)
  117. FontBase:getAdvanceX‏‎ (17 revisions)
  118. Os.tmpname‏‎ (17 revisions)
  119. Font.new‏‎ (17 revisions)
  120. StoreKit‏‎ (17 revisions)
  121. TextInputDialog.new‏‎ (17 revisions)
  122. Facebook‏‎ (17 revisions)
  123. Application:getLogicalBounds‏‎ (17 revisions)
  124. Flurry.logEvent‏‎ (17 revisions)
  125. Application:set‏‎ (17 revisions)
  126. Accelerometer:getAcceleration‏‎ (17 revisions)
  127. B2.Fixture:setFilterData‏‎ (17 revisions)
  128. SceneManager‏‎ (17 revisions)
  129. Iad‏‎ (17 revisions)
  130. Sprite:set‏‎ (17 revisions)
  131. Sprite:setBlendMode‏‎ (17 revisions)
  132. Macro Functions‏‎ (17 revisions)
  133. Utf8‏‎ (17 revisions)
  134. Os.time‏‎ (17 revisions)
  135. Sprite:contains‏‎ (17 revisions)
  136. Macro Constants‏‎ (17 revisions)
  137. Package‏‎ (17 revisions)
  138. GoogleBilling‏‎ (17 revisions)
  139. Vogon‏‎ (17 revisions)
  140. Particles:removeParticles‏‎ (17 revisions)
  141. Zlib‏‎ (17 revisions)
  142. String.gsub‏‎ (17 revisions)
  143. Profiling‏‎ (16 revisions)
  144. Accelerometer:stop‏‎ (16 revisions)
  145. Flurry.isAvailable‏‎ (16 revisions)
  146. Io.lines‏‎ (16 revisions)
  147. ReactPhysics3D‏‎ (16 revisions)
  148. Sprite:setAnchorPosition‏‎ (16 revisions)
  149. Octal Numbers‏‎ (16 revisions)
  150. Assert‏‎ (16 revisions)
  151. Flurry.startSession‏‎ (16 revisions)
  152. EventDispatcher:removeEventListener‏‎ (16 revisions)
  153. Binary Numbers‏‎ (16 revisions)
  154. Accelerometer:start‏‎ (16 revisions)
  155. X Threads‏‎ (16 revisions)
  156. Bump‏‎ (16 revisions)
  157. Iad.Banner‏‎ (16 revisions)
  158. Event.new‏‎ (16 revisions)
  159. NotificationManager‏‎ (16 revisions)
  160. Sprite:isVisible‏‎ (16 revisions)
  161. Xpcall‏‎ (16 revisions)
  162. Animated Sprite Factory‏‎ (16 revisions)
  163. Sound.new‏‎ (16 revisions)
  164. Debug‏‎ (16 revisions)
  165. Event.MOUSE WHEEL‏‎ (16 revisions)
  166. Application:getDeviceOrientation‏‎ (16 revisions)
  167. B2.Body:createFixture‏‎ (16 revisions)
  168. Introduction to Graphics‏‎ (16 revisions)
  169. Event.KEY UP‏‎ (16 revisions)
  170. Application:getScreenDensity‏‎ (15 revisions)
  171. Matrix:getM21‏‎ (15 revisions)
  172. Bitmap:getAnchorPoint‏‎ (15 revisions)
  173. Matrix:setTz‏‎ (15 revisions)
  174. Matrix:getTy‏‎ (15 revisions)
  175. Matrix:getM22‏‎ (15 revisions)
  176. Event.APPLICATION RESIZE‏‎ (15 revisions)
  177. EventDispatcher:dispatchEvent‏‎ (15 revisions)
  178. Lua API‏‎ (15 revisions)
  179. Sprite:get‏‎ (15 revisions)
  180. Table.sort‏‎ (15 revisions)
  181. Core.profilerReport‏‎ (15 revisions)
  182. Event.ENTER FRAME‏‎ (15 revisions)
  183. SoundChannel:isPaused‏‎ (15 revisions)
  184. FontBase:getBounds‏‎ (15 revisions)
  185. B2.World.new‏‎ (15 revisions)
  186. Sprite:removeChild‏‎ (15 revisions)
  187. R3d.Body‏‎ (15 revisions)
  188. Sprite:getAnchorPosition‏‎ (15 revisions)
  189. B2.Joint:isActive‏‎ (15 revisions)
  190. Shape:setLineStyle‏‎ (15 revisions)
  191. TileMap.new‏‎ (15 revisions)
  192. TextureRegion.new‏‎ (15 revisions)
  193. Matrix:setM11‏‎ (15 revisions)
  194. UrlLoader.new‏‎ (15 revisions)
  195. Matrix:getTz‏‎ (15 revisions)
  196. Application:setBackgroundColor‏‎ (15 revisions)
  197. Core.yield‏‎ (15 revisions)
  198. Matrix:setM12‏‎ (15 revisions)
  199. SoundChannel:isPlaying‏‎ (15 revisions)
  200. Sprite:getParent‏‎ (15 revisions)
  201. Print‏‎ (15 revisions)
  202. Mesh:resizeIndexArray‏‎ (15 revisions)
  203. Event.APPLICATION BACKGROUND‏‎ (15 revisions)
  204. Gaming:loadScores‏‎ (15 revisions)
  205. Matrix:setM21‏‎ (15 revisions)
  206. Application:openUrl‏‎ (15 revisions)
  207. Application:getContentWidth‏‎ (15 revisions)
  208. Matrix:setM22‏‎ (15 revisions)
  209. Sprite:addChild‏‎ (15 revisions)
  210. FontBase:layoutText‏‎ (15 revisions)
  211. Sprite:setShaderConstant‏‎ (15 revisions)
  212. Next‏‎ (15 revisions)
  213. Mesh:resizeTextureCoordinateArray‏‎ (15 revisions)
  214. Setmetatable‏‎ (15 revisions)
  215. TexturePack:getTextureRegion‏‎ (15 revisions)
  216. Mesh:resizeVertexArray‏‎ (15 revisions)
  217. Event.MOUSE MOVE‏‎ (15 revisions)
  218. SoundChannel:isLooping‏‎ (15 revisions)
  219. Short-Issue-1‏‎ (15 revisions)
  220. Matrix:setTx‏‎ (15 revisions)
  221. Core.asyncCall‏‎ (15 revisions)
  222. Sprite:setStencilOperation‏‎ (15 revisions)
  223. Sprite:setLayoutConstraints‏‎ (15 revisions)
  224. Matrix:getM12‏‎ (15 revisions)
  225. Matrix:setTy‏‎ (15 revisions)
  226. Timer.new‏‎ (15 revisions)
  227. Event.MOUSE UP‏‎ (14 revisions)
  228. Cryptography.aesDecrypt‏‎ (14 revisions)
  229. Matrix:getTx‏‎ (14 revisions)
  230. Gaming:loadPlayerCenteredScores‏‎ (14 revisions)
  231. Tutorial - tiny-ecs demo‏‎ (14 revisions)
  232. Ipairs‏‎ (14 revisions)
  233. B2.WheelJoint:isMotorEnabled‏‎ (14 revisions)
  234. SoundChannel:getPosition‏‎ (14 revisions)
  235. Application:setFps‏‎ (14 revisions)
  236. Application:setKeepAwake‏‎ (14 revisions)
  237. B2.PolygonShape.new‏‎ (14 revisions)
  238. Gaming:updateState‏‎ (14 revisions)
  239. Pixel:setTexturePosition‏‎ (14 revisions)
  240. B2.PrismaticJoint:isMotorEnabled‏‎ (14 revisions)
  241. Os.date‏‎ (14 revisions)
  242. Gaming:isLoggedIn‏‎ (14 revisions)
  243. B2.RevoluteJoint:isLimitEnabled‏‎ (14 revisions)
  244. Application:setOrientation‏‎ (14 revisions)
  245. ImGui.Style‏‎ (14 revisions)
  246. Gaming:loadState‏‎ (14 revisions)
  247. Mesh.new‏‎ (14 revisions)
  248. Sprite:removeChildAt‏‎ (14 revisions)
  249. Event.MOUSE HOVER‏‎ (14 revisions)
  250. Shader.getShaderLanguage‏‎ (14 revisions)
  251. B2.CircleShape.new‏‎ (14 revisions)
  252. Lpeg‏‎ (14 revisions)
  253. Math.frexp‏‎ (14 revisions)
  254. B2.Body:isActive‏‎ (14 revisions)
  255. Gaming:reportAchievement‏‎ (14 revisions)
  256. Gaming:deleteState‏‎ (14 revisions)
  257. Mesh:resizeColorArray‏‎ (14 revisions)
  258. Shader:setConstant‏‎ (14 revisions)
  259. Sprite:getMatrix‏‎ (14 revisions)
  260. Application:configureFrustum‏‎ (14 revisions)
  261. Sound.setListenerPosition‏‎ (14 revisions)
  262. Stage:setClearColorBuffer‏‎ (14 revisions)
  263. Sprite:getChildAt‏‎ (14 revisions)
  264. Timer:isRunning‏‎ (14 revisions)
  265. Loadstring‏‎ (14 revisions)
  266. JS.eval‏‎ (14 revisions)
  267. Application:getContentHeight‏‎ (14 revisions)
  268. Matrix.new‏‎ (14 revisions)
  269. Gaming:resolveState‏‎ (14 revisions)
  270. Gyroscope.isAvailable‏‎ (14 revisions)
  271. Geolocation.isAvailable‏‎ (14 revisions)
  272. B2.EdgeShape.new‏‎ (14 revisions)
  273. Application:setFullScreen‏‎ (14 revisions)
  274. Application:getAppId‏‎ (14 revisions)
  275. B2.Contact:getManifold‏‎ (14 revisions)
  276. Coroutine.status‏‎ (14 revisions)
  277. Matrix:getM11‏‎ (14 revisions)
  278. Bitmap:setTexture‏‎ (14 revisions)
  279. Io.close‏‎ (14 revisions)
  280. EventDispatcher:hasEventListener‏‎ (14 revisions)
  281. Tostring‏‎ (14 revisions)
  282. Application:getApiVersion‏‎ (14 revisions)
  283. B2.Joint:getType‏‎ (14 revisions)
  284. B2.Fixture:getBody‏‎ (14 revisions)
  285. SoundChannel:setVolume‏‎ (14 revisions)
  286. B2.PrismaticJoint:isLimitEnabled‏‎ (14 revisions)
  287. Math.random‏‎ (13 revisions)
  288. Core.profilerStop‏‎ (13 revisions)
  289. StoreKit:canMakePayments‏‎ (13 revisions)
  290. Cryptography.aesEncrypt‏‎ (13 revisions)
  291. Event.BEGIN CONTACT‏‎ (13 revisions)
  292. Timer:reset‏‎ (13 revisions)
  293. Gaming:login‏‎ (13 revisions)
  294. Shape.new‏‎ (13 revisions)
  295. Math.atan2‏‎ (13 revisions)
  296. Application:getLogicalTranslateX‏‎ (13 revisions)
  297. GoogleBilling:checkBillingSupported‏‎ (13 revisions)
  298. Sprite:getBounds‏‎ (13 revisions)
  299. B2.DebugDraw:setFlags‏‎ (13 revisions)
  300. Screen:setState‏‎ (13 revisions)
  301. Particles:getParticleDecay‏‎ (13 revisions)
  302. String.sub‏‎ (13 revisions)
  303. Core.profilerReset‏‎ (13 revisions)
  304. B2.Fixture:isSensor‏‎ (13 revisions)
  305. B2.RevoluteJoint:isMotorEnabled‏‎ (13 revisions)
  306. Matrix:getRotationX‏‎ (13 revisions)
  307. Application:getLogicalWidth‏‎ (13 revisions)
  308. Application:getLogicalHeight‏‎ (13 revisions)
  309. GoogleBilling:restoreTransactions‏‎ (13 revisions)
  310. B2.Contact:getWorldManifold‏‎ (13 revisions)
  311. SoundChannel:setWorldPosition‏‎ (13 revisions)
  312. Facebook Instant Games‏‎ (13 revisions)
  313. Application:getLanguage‏‎ (13 revisions)
  314. ImGui.Core:beginWindow‏‎ (13 revisions)
  315. R3d.World‏‎ (13 revisions)
  316. Timer.delayedCall‏‎ (13 revisions)
  317. Geolocation.isHeadingAvailable‏‎ (13 revisions)
  318. Sprite:addChildAt‏‎ (13 revisions)
  319. Pixel:setColor‏‎ (13 revisions)
  320. CompositeFont.new‏‎ (13 revisions)
  321. 2D Space Shooter Part 6: Enemies‏‎ (13 revisions)
  322. Bitmap:setTextureRegion‏‎ (13 revisions)
  323. Universal Bytecode‏‎ (13 revisions)
  324. Io.open‏‎ (13 revisions)
  325. Video Tutorials 2‏‎ (13 revisions)
  326. Shader.getEngineVersion‏‎ (13 revisions)
  327. Math.abs‏‎ (13 revisions)
  328. B2.Body:isAwake‏‎ (13 revisions)
  329. Sprite:setShader‏‎ (13 revisions)
  330. Table.insert‏‎ (13 revisions)
  331. Application:getBackgroundColor‏‎ (13 revisions)
  332. Core.random‏‎ (13 revisions)
  333. B2.ParticleSystem:createParticleGroup‏‎ (13 revisions)
  334. TextInputDialog:setInputType‏‎ (13 revisions)
  335. Particles:setParticleDecay‏‎ (13 revisions)
  336. B2.World:createJoint‏‎ (13 revisions)
  337. Debug.gethook‏‎ (13 revisions)
  338. Core.profilerStart‏‎ (13 revisions)
  339. Facebook:isSessionValid‏‎ (13 revisions)
  340. GoogleBilling:confirmNotification‏‎ (13 revisions)
  341. String.match‏‎ (13 revisions)
  342. Mesh:setColor‏‎ (13 revisions)
  343. Pixel:getTexturePosition‏‎ (13 revisions)
  344. B2.DebugDraw.new‏‎ (13 revisions)
  345. UrlLoader:load‏‎ (13 revisions)
  346. Application:getOrientation‏‎ (13 revisions)
  347. Math.ldexp‏‎ (13 revisions)
  348. Mesh:setColorArray‏‎ (13 revisions)
  349. Application:setScaleMode‏‎ (13 revisions)
  350. Gaming:incrementAchievement‏‎ (13 revisions)
  351. Package.loadlib‏‎ (13 revisions)
  352. Exporting to a Player‏‎ (13 revisions)
  353. B2.setScale‏‎ (13 revisions)
  354. Path2D:setPath‏‎ (13 revisions)
  355. Matrix:rotate‏‎ (13 revisions)
  356. Iad.Banner.new‏‎ (13 revisions)
  357. Timer:getCurrentCount‏‎ (13 revisions)
  358. B2.World:clearForces‏‎ (13 revisions)
  359. Core.frameStatistics‏‎ (13 revisions)
  360. Iad.Banner:isBannerLoaded‏‎ (13 revisions)
  361. Shape:clear‏‎ (13 revisions)
  362. Matrix:getElements‏‎ (13 revisions)
  363. Application:getFps‏‎ (13 revisions)
  364. Sprite:setLayoutParameters‏‎ (13 revisions)
  365. EventDispatcher:addEventListener‏‎ (13 revisions)
  366. Application:getDeviceSafeArea‏‎ (13 revisions)
  367. Core.randomSeed‏‎ (13 revisions)
  368. StoreKit:restoreCompletedTransactions‏‎ (12 revisions)
  369. B2.World:setDebugDraw‏‎ (12 revisions)
  370. Event:getTarget‏‎ (12 revisions)
  371. TextField:setText‏‎ (12 revisions)
  372. Math.max‏‎ (12 revisions)
  373. Path2D:setTexture‏‎ (12 revisions)
  374. Os.timer‏‎ (12 revisions)
  375. Tiled Map Editor‏‎ (12 revisions)
  376. B2.DistanceJoint:setFrequency‏‎ (12 revisions)
  377. B2.World:destroyBody‏‎ (12 revisions)
  378. Timer:stop‏‎ (12 revisions)
  379. Mesh:setColors‏‎ (12 revisions)
  380. Sprite:getWidth‏‎ (12 revisions)
  381. B2.World:rayCast‏‎ (12 revisions)
  382. Mesh:getTextureCoordinate‏‎ (12 revisions)
  383. Application:setWindowSize‏‎ (12 revisions)
  384. Particles:setParticleSpeed‏‎ (12 revisions)
  385. Event.APPLICATION RESUME‏‎ (12 revisions)
  386. Mesh:getIndex‏‎ (12 revisions)
  387. Matrix:getRotationY‏‎ (12 revisions)
  388. Sprite:localToGlobal‏‎ (12 revisions)
  389. Application:getDeviceWidth‏‎ (12 revisions)
  390. Your Very First Program‏‎ (12 revisions)
  391. Cryptography.md5‏‎ (12 revisions)
  392. Event.TOUCHES CANCEL‏‎ (12 revisions)
  393. RenderTarget:clear‏‎ (12 revisions)
  394. Mesh:clearTexture‏‎ (12 revisions)
  395. Screen:getState‏‎ (12 revisions)
  396. Facebook:getExpirationDate‏‎ (12 revisions)
  397. Particles.new‏‎ (12 revisions)
  398. B2.ChainShape.new‏‎ (12 revisions)
  399. Sprite:setX‏‎ (12 revisions)
  400. StoreKit:purchase‏‎ (12 revisions)
  401. B2.DistanceJoint:setDampingRatio‏‎ (12 revisions)
  402. SoundChannel:setPitch‏‎ (12 revisions)
  403. B2.Body:setLinearVelocity‏‎ (12 revisions)
  404. Facebook:shouldExtendAccessToken‏‎ (12 revisions)
  405. Coroutine.create‏‎ (12 revisions)
  406. Hardware and OS‏‎ (12 revisions)
  407. Flurry.endTimedEvent‏‎ (12 revisions)
  408. Sprite:setPosition‏‎ (12 revisions)
  409. Particles:getParticleSpeed‏‎ (12 revisions)
  410. Camera.start‏‎ (12 revisions)
  411. Application:getLogicalTranslateY‏‎ (12 revisions)
  412. Loadfile‏‎ (12 revisions)
  413. Shape:lineTo‏‎ (12 revisions)
  414. Coroutine.yield‏‎ (12 revisions)
  415. B2.Contact:setFriction‏‎ (12 revisions)
  416. Iad.isAvailable‏‎ (12 revisions)
  417. Sprite:setZ‏‎ (12 revisions)
  418. FontBase:getCharIndexAtOffset‏‎ (12 revisions)
  419. String.find‏‎ (12 revisions)
  420. EventDispatcher.new‏‎ (12 revisions)
  421. Core.class‏‎ (12 revisions)
  422. Os.clock‏‎ (12 revisions)
  423. Mesh:getColor‏‎ (12 revisions)
  424. Gaming:loadAchievements‏‎ (12 revisions)
  425. Application:getLogicalScaleY‏‎ (12 revisions)
  426. Particles:setTexture‏‎ (12 revisions)
  427. Particles:setParticlePosition‏‎ (12 revisions)
  428. Gaming:getPlayerInfo‏‎ (12 revisions)
  429. Application:getLogicalScaleX‏‎ (12 revisions)
  430. Application:getDeviceHeight‏‎ (12 revisions)
  431. Particles:getParticlePosition‏‎ (12 revisions)
  432. Pixel:setDimensions‏‎ (12 revisions)
  433. B2.Body:getWorldVector‏‎ (12 revisions)
  434. Matrix:setRotationY‏‎ (12 revisions)
  435. StoreKit:requestProducts‏‎ (12 revisions)
  436. Sprite:globalToLocal‏‎ (12 revisions)
  437. Application:getLocale‏‎ (12 revisions)
  438. B2.Body:setLinearDamping‏‎ (12 revisions)
  439. Os.remove‏‎ (12 revisions)
  440. Matrix:setRotationX‏‎ (12 revisions)
  441. Pixel:setTextureMatrix‏‎ (12 revisions)
  442. Shape:closePath‏‎ (12 revisions)
  443. Viewport:lookAt‏‎ (12 revisions)
  444. Dofile‏‎ (12 revisions)
  445. Matrix:getPosition‏‎ (12 revisions)
  446. GoogleBilling:requestPurchase‏‎ (12 revisions)
  447. Matrix:setRotationZ‏‎ (12 revisions)
  448. Ads:showAd‏‎ (12 revisions)
  449. Sprite:setRotation‏‎ (12 revisions)
  450. Event.ERROR‏‎ (12 revisions)
  451. Gideros Player‏‎ (12 revisions)
  452. B2.World:destroyJoint‏‎ (12 revisions)
  453. R3d.BoxShape‏‎ (12 revisions)
  454. Mesh:setVertex‏‎ (12 revisions)
  455. Sprite:setSkewY‏‎ (12 revisions)
  456. MovieClip:setGotoAction‏‎ (12 revisions)
  457. Os.setlocale‏‎ (12 revisions)
  458. Pixel:getTextureScale‏‎ (12 revisions)
  459. Math.randomseed‏‎ (12 revisions)
  460. TileMap:getTile‏‎ (12 revisions)
  461. Path2D:setFillColor‏‎ (12 revisions)
  462. Application:exit‏‎ (12 revisions)
  463. Math.pow‏‎ (12 revisions)
  464. RenderTarget:save‏‎ (12 revisions)
  465. Type‏‎ (12 revisions)
  466. Pixel:setHeight‏‎ (12 revisions)
  467. Getfenv‏‎ (11 revisions)
  468. Object:getClass‏‎ (11 revisions)
  469. Particles:isPaused‏‎ (11 revisions)
  470. Sprite:setRotationX‏‎ (11 revisions)
  471. Sprite:setClip‏‎ (11 revisions)
  472. Particles:getParticleTtl‏‎ (11 revisions)
  473. MovieClip:setReverseAction‏‎ (11 revisions)
  474. Viewport:setTransform‏‎ (11 revisions)
  475. Matrix:perspectiveProjection‏‎ (11 revisions)
  476. Microphone.new‏‎ (11 revisions)
  477. Mesh:setIndexArray‏‎ (11 revisions)
  478. B2.MouseJoint:setTarget‏‎ (11 revisions)
  479. Os.rename‏‎ (11 revisions)
  480. SoundChannel:getVolume‏‎ (11 revisions)
  481. SoundChannel:setPosition‏‎ (11 revisions)
  482. Particles:setParticleTag‏‎ (11 revisions)
  483. Mesh:getColorArraySize‏‎ (11 revisions)
  484. Mesh:setTextureCoordinates‏‎ (11 revisions)
  485. Sprite:getX‏‎ (11 revisions)
  486. Math.acos‏‎ (11 revisions)
  487. Path2D:setConvex‏‎ (11 revisions)
  488. Path2D:setLineThickness‏‎ (11 revisions)
  489. Ads:setPosition‏‎ (11 revisions)
  490. Rawget‏‎ (11 revisions)
  491. Event.APPLICATION START‏‎ (11 revisions)
  492. Screen:setContent‏‎ (11 revisions)
  493. Mesh:getIndexArraySize‏‎ (11 revisions)
  494. Facebook:extendAccessTokenIfNeeded‏‎ (11 revisions)
  495. B2.Body:destroyFixture‏‎ (11 revisions)
  496. Math.fmod‏‎ (11 revisions)
  497. Ads:set‏‎ (11 revisions)
  498. Matrix:getRotationZ‏‎ (11 revisions)
  499. NotificationManager:clearLocalNotifications‏‎ (11 revisions)
  500. Mesh:setIndex‏‎ (11 revisions)

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