Sprite:setShader

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Available since: Gideros 2015.06.30
Class: Sprite

Description

Set shader for this sprite. If nil is provided, sets default shader for current object

 Sprite:setShader(shader,programType,programVariant,inherit)

Parameters

shader: (Shader) shader to use for this object
programType: (int) The type of program this shader should replace. Use nil for any. optional
programVariant: (int) The variant of program this shader should replace. optional
inherit: (boolean) This shader should be used for sub-sprite too. optional