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Available since: Gideros 2011.6
Class: Sprite


Checks whether the given coordinates (in global coordinate system) is in bounds of the sprite.

(bool) = Sprite:hitTestPoint(x,y,shapeFlag)


x: (number)
y: (number)
shapeFlag: (bool) Take hidden, clipping/masking into consideration when testing hit point optional

Return values

Returns (bool) true if the given global coordinates are in bounds of the sprite, false otherwise.