Sprite:localToGlobal

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Available since: Gideros 2011.6
Class: Sprite

Description


Converts the x,y coordinates from the sprite's (local) coordinates to the global coordinates.

(number), (number) = Sprite:localToGlobal(x,y)

Parameters

x: (number) x coordinate of the local coordinate.
y: (number) y coordinate of the local coordinate.

Return values

Returns (number) x coordinate relative to the display area.
Returns (number) y coordinate relative to the display area.