Sprite:setMatrix

From GiderosMobile
Revision as of 14:31, 13 July 2023 by Hgy29 (talk | contribs) (Text replacement - "<source" to "<syntaxhighlight")

Available since: Gideros 2011.6
Class: Sprite

Description

Sets the transformation matrix of the sprite. <syntaxhighlight lang="lua"> Sprite:setMatrix(matrix) </source>

Parameters

matrix: (Matrix) the new matrix