Difference between revisions of "Sprite:getSkewX"

From GiderosMobile
Line 1: Line 1:
 
__NOTOC__
 
__NOTOC__
<languages />
+
'''Available since:''' in development<br/>
'''<translate>Available since</translate>:''' in development<br/>
+
'''Class:''' [[Sprite]]<br/>
'''<translate>Class</translate>:''' [[Special:MyLanguage/Sprite|Sprite]]<br/>
+
 
=== <translate>Description</translate> ===
+
=== Description ===
<translate>Returns the sprite's X-skew (ie shear)</translate>
+
Returns the sprite X-skew (ie shear).
 
<source lang="lua">
 
<source lang="lua">
 
(number) = Sprite:getSkewX()
 
(number) = Sprite:getSkewX()
 
</source>
 
</source>
=== <translate>Return values</translate> ===
+
 
'''<translate>Returns</translate>''' (number) <translate>The sprite's X-skew</translate><br/>
+
=== Return values ===
 +
'''Returns''' (number) the sprite X-skew<br/>
  
 
{{Sprite}}
 
{{Sprite}}

Revision as of 18:56, 7 February 2023

Available since: in development
Class: Sprite

Description

Returns the sprite X-skew (ie shear).

(number) = Sprite:getSkewX()

Return values

Returns (number) the sprite X-skew