Difference between revisions of "Event.MOUSE MOVE"
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__NOTOC__ | __NOTOC__ | ||
− | + | '''Available since:''' Gideros 2011.6<br/> | |
− | ''' | + | '''Value:''' mouseMove<br/> |
− | ''' | + | '''Defined by:''' [[Sprite]]<br/> |
− | ''' | ||
− | |||
− | |||
− | Difference between [[ | + | === Description === |
− | + | This event is dispatched when the mouse is moved. It is possible to generate this event using touch actions, by enabling this option through project settings. | |
+ | |||
+ | Difference between [[Event.MOUSE_HOVER]] is that mouse move has at least 1 button pressed, whereas mouse hover does not have any mouse buttons pressed. | ||
Mouse move events that are emulated on mobiles have left button pressed by default. | Mouse move events that are emulated on mobiles have left button pressed by default. | ||
− | + | ||
Mouse button can have values of: | Mouse button can have values of: | ||
− | [[ | + | *[[KeyCode.MOUSE_NONE]] |
− | [[ | + | *[[KeyCode.MOUSE_LEFT]] |
− | [[ | + | *[[KeyCode.MOUSE_RIGHT]] |
− | [[ | + | *[[KeyCode.MOUSE_MIDDLE]] |
Modifiers can have values of: | Modifiers can have values of: | ||
− | [[ | + | *[[KeyCode.MODIFIER_NONE]] |
− | [[ | + | *[[KeyCode.MODIFIER_SHIFT]] |
− | [[ | + | *[[KeyCode.MODIFIER_CTRL]] |
− | [[ | + | *[[KeyCode.MODIFIER_ALT]] |
− | [[ | + | *[[KeyCode.MODIFIER_META]] |
− | === | + | |
− | '''x''': (number) | + | === Parameters === |
− | '''y''': (number) | + | '''x''': (number) x coordinate of the click<br/> |
− | '''rx''': (number) | + | '''y''': (number) y coordinate of the click<br/> |
− | '''ry''': (number) | + | '''rx''': (number) unrounded x coordinate of the click<br/> |
− | '''button''': (number) | + | '''ry''': (number) unrounded y coordinate of the click<br/> |
− | '''modifiers''': (number) | + | '''button''': (number) mouse button pressed<br/> |
+ | '''modifiers''': (number) modifiers present<br/> | ||
{{Sprite}} | {{Sprite}} |
Revision as of 02:25, 22 November 2020
Available since: Gideros 2011.6
Value: mouseMove
Defined by: Sprite
Description
This event is dispatched when the mouse is moved. It is possible to generate this event using touch actions, by enabling this option through project settings.
Difference between Event.MOUSE_HOVER is that mouse move has at least 1 button pressed, whereas mouse hover does not have any mouse buttons pressed.
Mouse move events that are emulated on mobiles have left button pressed by default.
Mouse button can have values of:
Modifiers can have values of:
- KeyCode.MODIFIER_NONE
- KeyCode.MODIFIER_SHIFT
- KeyCode.MODIFIER_CTRL
- KeyCode.MODIFIER_ALT
- KeyCode.MODIFIER_META
Parameters
x: (number) x coordinate of the click
y: (number) y coordinate of the click
rx: (number) unrounded x coordinate of the click
ry: (number) unrounded y coordinate of the click
button: (number) mouse button pressed
modifiers: (number) modifiers present
- Sprite:addChild
- Sprite:addChildAt
- Sprite:clearBlendMode
- Sprite:clone
- Sprite:contains
- Sprite:get
- Sprite:getAlpha
- Sprite:getAnchorPoint
- Sprite:getAnchorPosition
- Sprite:getBounds
- Sprite:getChildAt
- Sprite:getChildIndex
- Sprite:getChildrenAtPoint
- Sprite:getClip
- Sprite:getColorTransform
- Sprite:getDrawCount
- Sprite:getHeight
- Sprite:getLayoutConstraints
- Sprite:getLayoutInfo
- Sprite:getLayoutParameters
- Sprite:getMatrix
- Sprite:getNumChildren
- Sprite:getParent
- Sprite:getPosition
- Sprite:getRotation
- Sprite:getRotationX
- Sprite:getRotationY
- Sprite:getScale
- Sprite:getScaleX
- Sprite:getScaleY
- Sprite:getScaleZ
- Sprite:getSize
- Sprite:getSkew
- Sprite:getSkewX
- Sprite:getSkewY
- Sprite:getWidth
- Sprite:getX
- Sprite:getY
- Sprite:getZ
- Sprite:globalToLocal
- Sprite:hitTestPoint
- Sprite:isVisible
- Sprite:localToGlobal
- Sprite:redrawEffects
- Sprite:removeChild
- Sprite:removeChildAt
- Sprite:removeFromParent
- Sprite:set
- Sprite:setAlpha
- Sprite:setAnchorPoint
- Sprite:setAnchorPosition
- Sprite:setBlendMode
- Sprite:setClip
- Sprite:setColorTransform
- Sprite:setEffectConstant
- Sprite:setEffectStack
- Sprite:setGhosts
- Sprite:setLayoutConstraints
- Sprite:setLayoutParameters
- Sprite:setMatrix
- Sprite:setPosition
- Sprite:setRotation
- Sprite:setRotationX
- Sprite:setRotationY
- Sprite:setScale
- Sprite:setScaleX
- Sprite:setScaleY
- Sprite:setScaleZ
- Sprite:setShader
- Sprite:setShaderConstant
- Sprite:setSkew
- Sprite:setSkewX
- Sprite:setSkewY
- Sprite:setStencilOperation
- Sprite:setStopEventPropagation
- Sprite:setVisible
- Sprite:setX
- Sprite:setY
- Sprite:setZ
- Sprite:spriteToLocal
- Sprite:swapChildren
- Sprite:swapChildrenAt
- Sprite.ADD
- Sprite.ALPHA
- Sprite.EFFECT MODE AUTOMATIC
- Sprite.EFFECT MODE CONTINUOUS
- Sprite.EFFECT MODE TRIGGERED
- Sprite.LAYOUT ANCHOR CENTER
- Sprite.LAYOUT ANCHOR EAST
- Sprite.LAYOUT ANCHOR NORTH
- Sprite.LAYOUT ANCHOR NORTHEAST
- Sprite.LAYOUT ANCHOR NORTHWEST
- Sprite.LAYOUT ANCHOR SOUTH
- Sprite.LAYOUT ANCHOR SOUTHEAST
- Sprite.LAYOUT ANCHOR SOUTHWEST
- Sprite.LAYOUT ANCHOR WEST
- Sprite.LAYOUT FILL BOTH
- Sprite.LAYOUT FILL HORIZONTAL
- Sprite.LAYOUT FILL NONE
- Sprite.LAYOUT FILL VERTICAL
- Sprite.MULTIPLY
- Sprite.NO ALPHA
- Sprite.SCREEN
- Sprite.new
- Event.ADDED_TO_STAGE
- Event.ENTER_FRAME
- Event.KEY_CHAR
- Event.KEY_DOWN
- Event.KEY_UP
- Event.LAYOUT_RESIZED
- Event.MOUSE_DOWN
- Event.MOUSE_ENTER
- Event.MOUSE_HOVER
- Event.MOUSE_LEAVE
- Event.MOUSE_MOVE
- Event.MOUSE_UP
- Event.MOUSE_WHEEL
- Event.REMOVED_FROM_STAGE
- Event.TOUCHES_BEGIN
- Event.TOUCHES_CANCEL
- Event.TOUCHES_END
- Event.TOUCHES_MOVE