Difference between revisions of "R3d.Body:setLinearDamping"
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(Created page with "'''Available since:''' Gideros 2020.2<br/> '''Class:''' R3d.Body<br/> === Description === Sets the body linear damping. <source lang="lua"> r3d.Body:setLinearDamping(numb...") |
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=== Description === | === Description === | ||
− | Sets the body linear | + | Sets the rate at which the body linear velocity comes to a stop. Represents the body linear velocity lost per second. |
<source lang="lua"> | <source lang="lua"> | ||
r3d.Body:setLinearDamping(number) | r3d.Body:setLinearDamping(number) | ||
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=== Parameters === | === Parameters === | ||
− | '''number''': (number) body linear damping | + | '''number''': (number) body linear damping, usually between 0 and 1. 0 = no damping, 1 = full damping |
=== Example === | === Example === |
Revision as of 02:38, 21 February 2020
Available since: Gideros 2020.2
Class: R3d.Body
Description
Sets the rate at which the body linear velocity comes to a stop. Represents the body linear velocity lost per second.
r3d.Body:setLinearDamping(number)
Parameters
number: (number) body linear damping, usually between 0 and 1. 0 = no damping, 1 = full damping
Example
- R3d.Body
- R3d.Body.DYNAMIC BODY
- R3d.Body.KINEMATIC BODY
- R3d.Body.STATIC BODY
- R3d.Body:applyForce
- R3d.Body:applyTorque
- R3d.Body:createFixture
- R3d.Body:destroyFixture
- R3d.Body:enableGravity
- R3d.Body:getAngularDamping
- R3d.Body:getAngularVelocity
- R3d.Body:getLinearDamping
- R3d.Body:getLinearVelocity
- R3d.Body:getMass
- R3d.Body:getTransform
- R3d.Body:raycast
- R3d.Body:setAngularDamping
- R3d.Body:setAngularVelocity
- R3d.Body:setIsAllowedToSleep
- R3d.Body:setLinearDamping
- R3d.Body:setLinearVelocity
- R3d.Body:setMass
- R3d.Body:setTransform
- R3d.Body:setType
- R3d.Body:testPointInside