Difference between revisions of "R3d.Body:setLinearDamping"

From GiderosMobile
m (Text replacement - "<source" to "<syntaxhighlight")
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=== Description ===
 
=== Description ===
 
Sets the rate at which the body linear velocity comes to a stop (linear damping is the body linear velocity lost per second).
 
Sets the rate at which the body linear velocity comes to a stop (linear damping is the body linear velocity lost per second).
<source lang="lua">
+
<syntaxhighlight lang="lua">
 
r3d.Body:setLinearDamping(number)
 
r3d.Body:setLinearDamping(number)
 
</source>
 
</source>
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=== Example ===
 
=== Example ===
<source lang="lua">
+
<syntaxhighlight lang="lua">
 
self.body = xworld:createBody(view:getMatrix())
 
self.body = xworld:createBody(view:getMatrix())
 
self.body:setLinearDamping(0.5)
 
self.body:setLinearDamping(0.5)

Revision as of 14:30, 13 July 2023

Available since: Gideros 2020.2
Class: R3d.Body

Description

Sets the rate at which the body linear velocity comes to a stop (linear damping is the body linear velocity lost per second). <syntaxhighlight lang="lua"> r3d.Body:setLinearDamping(number) </source>

warnings: setting number a negative value will crash your app!

Parameters

number: (number) body linear damping, between 0 and 1 (default = 0, no damping)

Example

<syntaxhighlight lang="lua"> self.body = xworld:createBody(view:getMatrix()) self.body:setLinearDamping(0.5) </source>