Difference between revisions of "R3d.Body:raycast"

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(Created page with "'''Available since:''' Gideros 2019.10<br/> '''Class:''' R3d.Body<br/> === Description === Performs a ray cast on the body. <source lang="lua"> r3d.Body:raycast(sx,sy,sz,...")
 
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=== Description ===
 
=== Description ===
 
Performs a ray cast on the body.
 
Performs a ray cast on the body.
<source lang="lua">
+
<syntaxhighlight lang="lua">
 
r3d.Body:raycast(sx,sy,sz,ex,ey,ez)
 
r3d.Body:raycast(sx,sy,sz,ex,ey,ez)
 
</source>
 
</source>
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=== Example ===
 
=== Example ===
<source lang="lua">
+
<syntaxhighlight lang="lua">
 
ship.body:raycast(0, 0, 0, 0, 0, 32)
 
ship.body:raycast(0, 0, 0, 0, 0, 32)
 
</source>
 
</source>
  
 
{{R3d.Body}}
 
{{R3d.Body}}

Revision as of 14:30, 13 July 2023

Available since: Gideros 2019.10
Class: R3d.Body

Description

Performs a ray cast on the body. <syntaxhighlight lang="lua"> r3d.Body:raycast(sx,sy,sz,ex,ey,ez) </source>

Parameters

sx: (number) the starting position of the raycast on the X axis
sy: (number) the starting position of the raycast on the Y axis
sz: (number) the starting position of the raycast on the Z axis
ex: (number) the ending position of the raycast on the X axis
ey: (number) the ending position of the raycast on the Y axis
ez: (number) the ending position of the raycast on the Z axis

Example

<syntaxhighlight lang="lua"> ship.body:raycast(0, 0, 0, 0, 0, 32) </source>