Difference between revisions of "Event.MOUSE DOWN"
From GiderosMobile
(added example) |
(added better example) |
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'''<translate>Defined by</translate>:''' [[Special:MyLanguage/Sprite|Sprite]]<br/> | '''<translate>Defined by</translate>:''' [[Special:MyLanguage/Sprite|Sprite]]<br/> | ||
− | === <translate> | + | === <translate>Description</translate> === |
This event is dispatched on mouse down action. It is possible to generate this event using touch actions, by enabling this option through project settings. | This event is dispatched on mouse down action. It is possible to generate this event using touch actions, by enabling this option through project settings. | ||
Mouse button can have values of: | Mouse button can have values of: | ||
− | [[Special:MyLanguage/KeyCode.MOUSE_NONE|KeyCode.MOUSE_NONE]] | + | *[[Special:MyLanguage/KeyCode.MOUSE_NONE|KeyCode.MOUSE_NONE]] |
− | [[Special:MyLanguage/KeyCode.MOUSE_LEFT|KeyCode.MOUSE_LEFT]] | + | *[[Special:MyLanguage/KeyCode.MOUSE_LEFT|KeyCode.MOUSE_LEFT]] |
− | [[Special:MyLanguage/KeyCode.MOUSE_RIGHT|KeyCode.MOUSE_RIGHT]] | + | *[[Special:MyLanguage/KeyCode.MOUSE_RIGHT|KeyCode.MOUSE_RIGHT]] |
− | [[Special:MyLanguage/KeyCode.MOUSE_MIDDLE|KeyCode.MOUSE_MIDDLE]] | + | *[[Special:MyLanguage/KeyCode.MOUSE_MIDDLE|KeyCode.MOUSE_MIDDLE]] |
Modifiers can have values of: | Modifiers can have values of: | ||
− | [[Special:MyLanguage/KeyCode.MODIFIER_NONE|KeyCode.MODIFIER_NONE]] | + | *[[Special:MyLanguage/KeyCode.MODIFIER_NONE|KeyCode.MODIFIER_NONE]] |
− | [[Special:MyLanguage/KeyCode.MODIFIER_SHIFT|KeyCode.MODIFIER_SHIFT]] | + | *[[Special:MyLanguage/KeyCode.MODIFIER_SHIFT|KeyCode.MODIFIER_SHIFT]] |
− | [[Special:MyLanguage/KeyCode.MODIFIER_CTRL|KeyCode.MODIFIER_CTRL]] | + | *[[Special:MyLanguage/KeyCode.MODIFIER_CTRL|KeyCode.MODIFIER_CTRL]] |
− | [[Special:MyLanguage/KeyCode.MODIFIER_ALT|KeyCode.MODIFIER_ALT]] | + | *[[Special:MyLanguage/KeyCode.MODIFIER_ALT|KeyCode.MODIFIER_ALT]] |
− | [[Special:MyLanguage/KeyCode.MODIFIER_META|KeyCode.MODIFIER_META]] | + | *[[Special:MyLanguage/KeyCode.MODIFIER_META|KeyCode.MODIFIER_META]] |
=== <translate>Parameters</translate> === | === <translate>Parameters</translate> === | ||
Line 31: | Line 31: | ||
=== <translate>Example</translate> === | === <translate>Example</translate> === | ||
<source lang="lua"> | <source lang="lua"> | ||
+ | -- event mouse down example | ||
+ | local mypixel = Pixel.new(0xFF0000, 1, 64, 64) | ||
+ | mypixel:setPosition(128, 128) | ||
+ | stage:addChild(mypixel) | ||
mypixel:addEventListener(Event.MOUSE_DOWN, function(e) | mypixel:addEventListener(Event.MOUSE_DOWN, function(e) | ||
if mypixel:hitTestPoint(e.x, e.y) then | if mypixel:hitTestPoint(e.x, e.y) then | ||
− | |||
local x, y = mypixel:globalToLocal(e.x, e.y) | local x, y = mypixel:globalToLocal(e.x, e.y) | ||
+ | local button, modifier = e.button, e.modifiers | ||
+ | print(x, y, button, modifier) | ||
e:stopPropagation() | e:stopPropagation() | ||
end | end |
Revision as of 19:49, 25 May 2020
Available since: Gideros 2011.6
Value: mouseDown
Defined by: Sprite
Description
This event is dispatched on mouse down action. It is possible to generate this event using touch actions, by enabling this option through project settings.
Mouse button can have values of:
Modifiers can have values of:
- KeyCode.MODIFIER_NONE
- KeyCode.MODIFIER_SHIFT
- KeyCode.MODIFIER_CTRL
- KeyCode.MODIFIER_ALT
- KeyCode.MODIFIER_META
Parameters
x: (number) x coordinate of the click
y: (number) y coordinate of the click
rx: (number) unrounded x coordinate of the click
ry: (number) unrounded y coordinate of the click
button: (number) Mouse button pressed
modifiers: (number) Modifiers present
Example
-- event mouse down example
local mypixel = Pixel.new(0xFF0000, 1, 64, 64)
mypixel:setPosition(128, 128)
stage:addChild(mypixel)
mypixel:addEventListener(Event.MOUSE_DOWN, function(e)
if mypixel:hitTestPoint(e.x, e.y) then
local x, y = mypixel:globalToLocal(e.x, e.y)
local button, modifier = e.button, e.modifiers
print(x, y, button, modifier)
e:stopPropagation()
end
end)
- Sprite:addChild
- Sprite:addChildAt
- Sprite:clearBlendMode
- Sprite:clone
- Sprite:contains
- Sprite:get
- Sprite:getAlpha
- Sprite:getAnchorPoint
- Sprite:getAnchorPosition
- Sprite:getBounds
- Sprite:getChildAt
- Sprite:getChildIndex
- Sprite:getChildrenAtPoint
- Sprite:getClip
- Sprite:getColorTransform
- Sprite:getDrawCount
- Sprite:getHeight
- Sprite:getLayoutConstraints
- Sprite:getLayoutInfo
- Sprite:getLayoutParameters
- Sprite:getMatrix
- Sprite:getNumChildren
- Sprite:getParent
- Sprite:getPosition
- Sprite:getRotation
- Sprite:getRotationX
- Sprite:getRotationY
- Sprite:getScale
- Sprite:getScaleX
- Sprite:getScaleY
- Sprite:getScaleZ
- Sprite:getSize
- Sprite:getSkew
- Sprite:getSkewX
- Sprite:getSkewY
- Sprite:getWidth
- Sprite:getX
- Sprite:getY
- Sprite:getZ
- Sprite:globalToLocal
- Sprite:hitTestPoint
- Sprite:isVisible
- Sprite:localToGlobal
- Sprite:redrawEffects
- Sprite:removeChild
- Sprite:removeChildAt
- Sprite:removeFromParent
- Sprite:set
- Sprite:setAlpha
- Sprite:setAnchorPoint
- Sprite:setAnchorPosition
- Sprite:setBlendMode
- Sprite:setClip
- Sprite:setColorTransform
- Sprite:setEffectConstant
- Sprite:setEffectStack
- Sprite:setGhosts
- Sprite:setLayoutConstraints
- Sprite:setLayoutParameters
- Sprite:setMatrix
- Sprite:setPosition
- Sprite:setRotation
- Sprite:setRotationX
- Sprite:setRotationY
- Sprite:setScale
- Sprite:setScaleX
- Sprite:setScaleY
- Sprite:setScaleZ
- Sprite:setShader
- Sprite:setShaderConstant
- Sprite:setSkew
- Sprite:setSkewX
- Sprite:setSkewY
- Sprite:setStencilOperation
- Sprite:setStopEventPropagation
- Sprite:setVisible
- Sprite:setX
- Sprite:setY
- Sprite:setZ
- Sprite:spriteToLocal
- Sprite:swapChildren
- Sprite:swapChildrenAt
- Sprite.ADD
- Sprite.ALPHA
- Sprite.EFFECT MODE AUTOMATIC
- Sprite.EFFECT MODE CONTINUOUS
- Sprite.EFFECT MODE TRIGGERED
- Sprite.LAYOUT ANCHOR CENTER
- Sprite.LAYOUT ANCHOR EAST
- Sprite.LAYOUT ANCHOR NORTH
- Sprite.LAYOUT ANCHOR NORTHEAST
- Sprite.LAYOUT ANCHOR NORTHWEST
- Sprite.LAYOUT ANCHOR SOUTH
- Sprite.LAYOUT ANCHOR SOUTHEAST
- Sprite.LAYOUT ANCHOR SOUTHWEST
- Sprite.LAYOUT ANCHOR WEST
- Sprite.LAYOUT FILL BOTH
- Sprite.LAYOUT FILL HORIZONTAL
- Sprite.LAYOUT FILL NONE
- Sprite.LAYOUT FILL VERTICAL
- Sprite.MULTIPLY
- Sprite.NO ALPHA
- Sprite.SCREEN
- Sprite.new
- Event.ADDED_TO_STAGE
- Event.ENTER_FRAME
- Event.KEY_CHAR
- Event.KEY_DOWN
- Event.KEY_UP
- Event.LAYOUT_RESIZED
- Event.MOUSE_DOWN
- Event.MOUSE_ENTER
- Event.MOUSE_HOVER
- Event.MOUSE_LEAVE
- Event.MOUSE_MOVE
- Event.MOUSE_UP
- Event.MOUSE_WHEEL
- Event.REMOVED_FROM_STAGE
- Event.TOUCHES_BEGIN
- Event.TOUCHES_CANCEL
- Event.TOUCHES_END
- Event.TOUCHES_MOVE