Difference between revisions of "Sprite:addChildAt"

From GiderosMobile
m (Text replacement - "</source>" to "</syntaxhighlight>")
 
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__NOTOC__
 
__NOTOC__
'''<translate>Available since</translate>:''' Gideros 2011.6<br/>
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'''Available since:''' Gideros 2011.6<br/>
'''<translate>Class</translate>:''' [[Special:MyLanguage/Sprite|Sprite]]<br/>
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'''Class:''' [[Sprite]]<br/>
=== <translate>Description</translate> ===
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<translate><br />
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=== Description ===
Adds a sprite as a child to this sprite. The child is<br />
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Adds a sprite as a child to this sprite. The child is added at the index position specified. Indices start from 1.
added at the index position specified. Indices start from 1.<br />
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<syntaxhighlight lang="lua">
<br />
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Sprite:addChildAt(child,index)
Sprites can have only one parent. Therefore if you add a child<br />
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</syntaxhighlight>
object that already has a different sprite as a parent,<br />
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the sprite is removed from the child list of the other sprite<br />
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Sprites can only have one parent. Therefore if you add a child object that already has a different sprite as a parent, the sprite is removed from the child list of the other sprite and then added to this sprite.
and then added to this sprite.<br />
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<br /></translate>
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=== Parameters ===
<source lang="lua">
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'''child''': (Sprite) the child sprite to add<br/>
Sprite:addChildAt(child,index)
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'''index''': (number) the index position to which the child is added<br/>
</source>
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=== <translate>Parameters</translate> ===
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{{Sprite}}
'''child''': (Sprite) <translate>The child sprite to add.</translate> <br/>
 
'''index''': (number) <translate>The index position to which the child is added.</translate> <br/>
 

Latest revision as of 14:33, 13 July 2023

Available since: Gideros 2011.6
Class: Sprite

Description

Adds a sprite as a child to this sprite. The child is added at the index position specified. Indices start from 1.

Sprite:addChildAt(child,index)

Sprites can only have one parent. Therefore if you add a child object that already has a different sprite as a parent, the sprite is removed from the child list of the other sprite and then added to this sprite.

Parameters

child: (Sprite) the child sprite to add
index: (number) the index position to which the child is added