Difference between revisions of "R3d.Body:setIsAllowedToSleep"
From GiderosMobile
(Created page with "'''Available since:''' Gideros 2019.10<br/> '''Class:''' R3d.Body<br/> === Description === Allows or disallows a body to sleep. <source lang="lua"> r3d.Body:setIsAllowedT...") |
m (Text replacement - "</source>" to "</syntaxhighlight>") |
||
(One intermediate revision by the same user not shown) | |||
Line 4: | Line 4: | ||
=== Description === | === Description === | ||
Allows or disallows a body to sleep. | Allows or disallows a body to sleep. | ||
− | < | + | <syntaxhighlight lang="lua"> |
r3d.Body:setIsAllowedToSleep(allowed) | r3d.Body:setIsAllowedToSleep(allowed) | ||
− | </ | + | </syntaxhighlight> |
=== Parameters === | === Parameters === | ||
Line 12: | Line 12: | ||
=== Example === | === Example === | ||
− | < | + | <syntaxhighlight lang="lua"> |
ship.body:setIsAllowedToSleep(false) | ship.body:setIsAllowedToSleep(false) | ||
− | </ | + | </syntaxhighlight> |
{{R3d.Body}} | {{R3d.Body}} |
Latest revision as of 14:31, 13 July 2023
Available since: Gideros 2019.10
Class: R3d.Body
Description
Allows or disallows a body to sleep.
r3d.Body:setIsAllowedToSleep(allowed)
Parameters
allowed: (boolean) either true or false (default is true)
Example
ship.body:setIsAllowedToSleep(false)
- R3d.Body
- R3d.Body.DYNAMIC BODY
- R3d.Body.KINEMATIC BODY
- R3d.Body.STATIC BODY
- R3d.Body:applyForce
- R3d.Body:applyTorque
- R3d.Body:createFixture
- R3d.Body:destroyFixture
- R3d.Body:enableGravity
- R3d.Body:getAngularDamping
- R3d.Body:getAngularVelocity
- R3d.Body:getLinearDamping
- R3d.Body:getLinearVelocity
- R3d.Body:getMass
- R3d.Body:getTransform
- R3d.Body:raycast
- R3d.Body:setAngularDamping
- R3d.Body:setAngularVelocity
- R3d.Body:setIsAllowedToSleep
- R3d.Body:setLinearDamping
- R3d.Body:setLinearVelocity
- R3d.Body:setMass
- R3d.Body:setTransform
- R3d.Body:setType
- R3d.Body:testPointInside