Difference between revisions of "Sprite:getMatrix"

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=== Description ===
 
=== Description ===
 
Returns the transformation matrix of the sprite. Each invocation of this function returns a new [[Matrix]] object.
 
Returns the transformation matrix of the sprite. Each invocation of this function returns a new [[Matrix]] object.
<source lang="lua">
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<syntaxhighlight lang="lua">
 
(Matrix) = Sprite:getMatrix()
 
(Matrix) = Sprite:getMatrix()
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</syntaxhighlight>
  
 
=== Return values ===
 
=== Return values ===

Latest revision as of 14:33, 13 July 2023

Available since: Gideros 2011.6
Class: Sprite

Description

Returns the transformation matrix of the sprite. Each invocation of this function returns a new Matrix object.

(Matrix) = Sprite:getMatrix()

Return values

Returns (Matrix) the transformation matrix of the sprite