Difference between revisions of "Sprite:getNumChildren"
From GiderosMobile
(removed language stuff) |
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Line 1: | Line 1: | ||
__NOTOC__ | __NOTOC__ | ||
− | + | '''Available since:''' Gideros 2011.6<br/> | |
− | ''' | + | '''Class:''' [[Sprite]]<br/> |
− | ''' | + | |
− | === | + | === Description === |
− | + | Returns the number of children of this sprite. | |
− | Returns the number of children of this sprite. | ||
− | |||
<source lang="lua"> | <source lang="lua"> | ||
(number) = Sprite:getNumChildren() | (number) = Sprite:getNumChildren() | ||
</source> | </source> | ||
− | === | + | |
− | ''' | + | === Return values === |
− | === | + | '''Returns''' (number) the number of children of this sprite<br/> |
− | + | ||
− | <source lang="lua">local container1 = Sprite.new() | + | === Examples === |
+ | <source lang="lua"> | ||
+ | local container1 = Sprite.new() | ||
local container2 = Sprite.new() | local container2 = Sprite.new() | ||
Line 24: | Line 24: | ||
container1:addChild(sprite2) | container1:addChild(sprite2) | ||
− | print(container1:getNumChildren()) -- | + | print(container1:getNumChildren()) --> 2 |
− | print(container2:getNumChildren()) -- | + | print(container2:getNumChildren()) --> 1 |
− | print(sprite1:getNumChildren()) -- | + | print(sprite1:getNumChildren()) --> 0 |
− | print(sprite2:getNumChildren()) -- | + | print(sprite2:getNumChildren()) --> 0 |
+ | </source> | ||
{{Sprite}} | {{Sprite}} |
Revision as of 18:27, 9 December 2021
Available since: Gideros 2011.6
Class: Sprite
Description
Returns the number of children of this sprite.
(number) = Sprite:getNumChildren()
Return values
Returns (number) the number of children of this sprite
Examples
local container1 = Sprite.new()
local container2 = Sprite.new()
local sprite1 = Sprite.new();
local sprite2 = Sprite.new();
container2:addChild(container1)
container1:addChild(sprite1)
container1:addChild(sprite2)
print(container1:getNumChildren()) --> 2
print(container2:getNumChildren()) --> 1
print(sprite1:getNumChildren()) --> 0
print(sprite2:getNumChildren()) --> 0
- Sprite:addChild
- Sprite:addChildAt
- Sprite:clearBlendMode
- Sprite:clone
- Sprite:contains
- Sprite:get
- Sprite:getAlpha
- Sprite:getAnchorPoint
- Sprite:getAnchorPosition
- Sprite:getBounds
- Sprite:getChildAt
- Sprite:getChildIndex
- Sprite:getChildrenAtPoint
- Sprite:getClip
- Sprite:getColorTransform
- Sprite:getDrawCount
- Sprite:getHeight
- Sprite:getLayoutConstraints
- Sprite:getLayoutInfo
- Sprite:getLayoutParameters
- Sprite:getMatrix
- Sprite:getNumChildren
- Sprite:getParent
- Sprite:getPosition
- Sprite:getRotation
- Sprite:getRotationX
- Sprite:getRotationY
- Sprite:getScale
- Sprite:getScaleX
- Sprite:getScaleY
- Sprite:getScaleZ
- Sprite:getSize
- Sprite:getSkew
- Sprite:getSkewX
- Sprite:getSkewY
- Sprite:getWidth
- Sprite:getX
- Sprite:getY
- Sprite:getZ
- Sprite:globalToLocal
- Sprite:hitTestPoint
- Sprite:isVisible
- Sprite:localToGlobal
- Sprite:redrawEffects
- Sprite:removeChild
- Sprite:removeChildAt
- Sprite:removeFromParent
- Sprite:set
- Sprite:setAlpha
- Sprite:setAnchorPoint
- Sprite:setAnchorPosition
- Sprite:setBlendMode
- Sprite:setClip
- Sprite:setColorTransform
- Sprite:setEffectConstant
- Sprite:setEffectStack
- Sprite:setGhosts
- Sprite:setLayoutConstraints
- Sprite:setLayoutParameters
- Sprite:setMatrix
- Sprite:setPosition
- Sprite:setRotation
- Sprite:setRotationX
- Sprite:setRotationY
- Sprite:setScale
- Sprite:setScaleX
- Sprite:setScaleY
- Sprite:setScaleZ
- Sprite:setShader
- Sprite:setShaderConstant
- Sprite:setSkew
- Sprite:setSkewX
- Sprite:setSkewY
- Sprite:setStencilOperation
- Sprite:setStopEventPropagation
- Sprite:setVisible
- Sprite:setX
- Sprite:setY
- Sprite:setZ
- Sprite:spriteToLocal
- Sprite:swapChildren
- Sprite:swapChildrenAt
- Sprite.ADD
- Sprite.ALPHA
- Sprite.EFFECT MODE AUTOMATIC
- Sprite.EFFECT MODE CONTINUOUS
- Sprite.EFFECT MODE TRIGGERED
- Sprite.LAYOUT ANCHOR CENTER
- Sprite.LAYOUT ANCHOR EAST
- Sprite.LAYOUT ANCHOR NORTH
- Sprite.LAYOUT ANCHOR NORTHEAST
- Sprite.LAYOUT ANCHOR NORTHWEST
- Sprite.LAYOUT ANCHOR SOUTH
- Sprite.LAYOUT ANCHOR SOUTHEAST
- Sprite.LAYOUT ANCHOR SOUTHWEST
- Sprite.LAYOUT ANCHOR WEST
- Sprite.LAYOUT FILL BOTH
- Sprite.LAYOUT FILL HORIZONTAL
- Sprite.LAYOUT FILL NONE
- Sprite.LAYOUT FILL VERTICAL
- Sprite.MULTIPLY
- Sprite.NO ALPHA
- Sprite.SCREEN
- Sprite.new
- Event.ADDED_TO_STAGE
- Event.ENTER_FRAME
- Event.KEY_CHAR
- Event.KEY_DOWN
- Event.KEY_UP
- Event.LAYOUT_RESIZED
- Event.MOUSE_DOWN
- Event.MOUSE_ENTER
- Event.MOUSE_HOVER
- Event.MOUSE_LEAVE
- Event.MOUSE_MOVE
- Event.MOUSE_UP
- Event.MOUSE_WHEEL
- Event.REMOVED_FROM_STAGE
- Event.TOUCHES_BEGIN
- Event.TOUCHES_CANCEL
- Event.TOUCHES_END
- Event.TOUCHES_MOVE