Difference between revisions of "Event.TOUCHES BEGIN"
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'''Available since:''' Gideros 2011.6<br/> | '''Available since:''' Gideros 2011.6<br/> | ||
'''Value:''' touchesBegin<br/> | '''Value:''' touchesBegin<br/> | ||
+ | '''Defined by:''' [[Sprite]]<br/> | ||
+ | |||
=== Description === | === Description === | ||
This event is dispatched on touch begin action. It is possible to generate this event using mouse actions, by enabling this option through project settings. | This event is dispatched on touch begin action. It is possible to generate this event using mouse actions, by enabling this option through project settings. | ||
− | + | ||
− | + | Modifiers can have values of: | |
− | + | *[[KeyCode.MODIFIER_NONE]] | |
− | + | *[[KeyCode.MODIFIER_SHIFT]] | |
− | + | *[[KeyCode.MODIFIER_CTRL]] | |
− | + | *[[KeyCode.MODIFIER_ALT]] | |
− | + | *[[KeyCode.MODIFIER_META]] | |
+ | |||
=== Parameters === | === Parameters === | ||
'''touch.x''': (number) x coordinate of the current touch<br/> | '''touch.x''': (number) x coordinate of the current touch<br/> | ||
Line 17: | Line 20: | ||
'''touch.ry''': (number) unrounded y coordinate of the touch<br/> | '''touch.ry''': (number) unrounded y coordinate of the touch<br/> | ||
'''touch.id''': (number) the id of current touch. This number is 1 if this is a first touch, 2 if it is a second, etc.<br/> | '''touch.id''': (number) the id of current touch. This number is 1 if this is a first touch, 2 if it is a second, etc.<br/> | ||
− | '''touch.type''': (string) | + | '''touch.type''': (string) input type, possible values: finger, pen, mouse, penTablet<br/> |
− | '''touch.pressure''': (number) | + | '''touch.pressure''': (number) pressure on screen, 0 if not able to detect<br/> |
− | '''touch.mouseButton''': (number) | + | '''touch.mouseButton''': (number) mouse button which triggered this event, if any<br/> |
− | '''touch.modifiers''': (number) | + | '''touch.modifiers''': (number) modifiers present<br/> |
− | '''allTouches''': (table) lua table containing previously described touch table with x, y, rx, ry and id properties for all touches that are currently on device | + | '''allTouches''': (table) lua table containing previously described touch table with x, y, rx, ry and id properties for all touches that are currently on device<br/> |
+ | |||
+ | {{Sprite}} |
Latest revision as of 02:08, 22 November 2020
Available since: Gideros 2011.6
Value: touchesBegin
Defined by: Sprite
Description
This event is dispatched on touch begin action. It is possible to generate this event using mouse actions, by enabling this option through project settings.
Modifiers can have values of:
- KeyCode.MODIFIER_NONE
- KeyCode.MODIFIER_SHIFT
- KeyCode.MODIFIER_CTRL
- KeyCode.MODIFIER_ALT
- KeyCode.MODIFIER_META
Parameters
touch.x: (number) x coordinate of the current touch
touch.y: (number) y coordinate of the current touch
touch.rx: (number) unrounded x coordinate of the touch
touch.ry: (number) unrounded y coordinate of the touch
touch.id: (number) the id of current touch. This number is 1 if this is a first touch, 2 if it is a second, etc.
touch.type: (string) input type, possible values: finger, pen, mouse, penTablet
touch.pressure: (number) pressure on screen, 0 if not able to detect
touch.mouseButton: (number) mouse button which triggered this event, if any
touch.modifiers: (number) modifiers present
allTouches: (table) lua table containing previously described touch table with x, y, rx, ry and id properties for all touches that are currently on device
- Sprite:addChild
- Sprite:addChildAt
- Sprite:clearBlendMode
- Sprite:clone
- Sprite:contains
- Sprite:get
- Sprite:getAlpha
- Sprite:getAnchorPoint
- Sprite:getAnchorPosition
- Sprite:getBounds
- Sprite:getChildAt
- Sprite:getChildIndex
- Sprite:getChildrenAtPoint
- Sprite:getClip
- Sprite:getColorTransform
- Sprite:getDrawCount
- Sprite:getHeight
- Sprite:getLayoutConstraints
- Sprite:getLayoutInfo
- Sprite:getLayoutParameters
- Sprite:getMatrix
- Sprite:getNumChildren
- Sprite:getParent
- Sprite:getPosition
- Sprite:getRotation
- Sprite:getRotationX
- Sprite:getRotationY
- Sprite:getScale
- Sprite:getScaleX
- Sprite:getScaleY
- Sprite:getScaleZ
- Sprite:getSize
- Sprite:getSkew
- Sprite:getSkewX
- Sprite:getSkewY
- Sprite:getWidth
- Sprite:getX
- Sprite:getY
- Sprite:getZ
- Sprite:globalToLocal
- Sprite:hitTestPoint
- Sprite:isVisible
- Sprite:localToGlobal
- Sprite:redrawEffects
- Sprite:removeChild
- Sprite:removeChildAt
- Sprite:removeFromParent
- Sprite:set
- Sprite:setAlpha
- Sprite:setAnchorPoint
- Sprite:setAnchorPosition
- Sprite:setBlendMode
- Sprite:setClip
- Sprite:setColorTransform
- Sprite:setEffectConstant
- Sprite:setEffectStack
- Sprite:setGhosts
- Sprite:setLayoutConstraints
- Sprite:setLayoutParameters
- Sprite:setMatrix
- Sprite:setPosition
- Sprite:setRotation
- Sprite:setRotationX
- Sprite:setRotationY
- Sprite:setScale
- Sprite:setScaleX
- Sprite:setScaleY
- Sprite:setScaleZ
- Sprite:setShader
- Sprite:setShaderConstant
- Sprite:setSkew
- Sprite:setSkewX
- Sprite:setSkewY
- Sprite:setStencilOperation
- Sprite:setStopEventPropagation
- Sprite:setVisible
- Sprite:setX
- Sprite:setY
- Sprite:setZ
- Sprite:spriteToLocal
- Sprite:swapChildren
- Sprite:swapChildrenAt
- Sprite.ADD
- Sprite.ALPHA
- Sprite.EFFECT MODE AUTOMATIC
- Sprite.EFFECT MODE CONTINUOUS
- Sprite.EFFECT MODE TRIGGERED
- Sprite.LAYOUT ANCHOR CENTER
- Sprite.LAYOUT ANCHOR EAST
- Sprite.LAYOUT ANCHOR NORTH
- Sprite.LAYOUT ANCHOR NORTHEAST
- Sprite.LAYOUT ANCHOR NORTHWEST
- Sprite.LAYOUT ANCHOR SOUTH
- Sprite.LAYOUT ANCHOR SOUTHEAST
- Sprite.LAYOUT ANCHOR SOUTHWEST
- Sprite.LAYOUT ANCHOR WEST
- Sprite.LAYOUT FILL BOTH
- Sprite.LAYOUT FILL HORIZONTAL
- Sprite.LAYOUT FILL NONE
- Sprite.LAYOUT FILL VERTICAL
- Sprite.MULTIPLY
- Sprite.NO ALPHA
- Sprite.SCREEN
- Sprite.new
- Event.ADDED_TO_STAGE
- Event.ENTER_FRAME
- Event.KEY_CHAR
- Event.KEY_DOWN
- Event.KEY_UP
- Event.LAYOUT_RESIZED
- Event.MOUSE_DOWN
- Event.MOUSE_ENTER
- Event.MOUSE_HOVER
- Event.MOUSE_LEAVE
- Event.MOUSE_MOVE
- Event.MOUSE_UP
- Event.MOUSE_WHEEL
- Event.REMOVED_FROM_STAGE
- Event.TOUCHES_BEGIN
- Event.TOUCHES_CANCEL
- Event.TOUCHES_END
- Event.TOUCHES_MOVE