Difference between revisions of "Sprite:set"
From GiderosMobile
Line 8: | Line 8: | ||
<br /> | <br /> | ||
<ul><br /> | <ul><br /> | ||
− | <li>''"x"''</li | + | <li>''"x"''</li> |
− | <li>''"y"''</li | + | <li>''"y"''</li> |
− | <li>''"z"''</li | + | <li>''"z"''</li> |
− | <li>''"rotation"''</li | + | <li>''"rotation"''</li> |
− | <li>''"rotationX"''</li | + | <li>''"rotationX"''</li> |
− | <li>''"rotationY"''</li | + | <li>''"rotationY"''</li> |
− | <li>''"scaleX"''</li | + | <li>''"scaleX"''</li> |
− | <li>''"scaleY"''</li | + | <li>''"scaleY"''</li> |
− | <li>''"scaleZ"''</li | + | <li>''"scaleZ"''</li> |
− | <li>''"alpha"''</li | + | <li>''"alpha"''</li> |
− | <li>''"redMultiplier"''</li | + | <li>''"redMultiplier"''</li> |
− | <li>''"greenMultiplier"''</li | + | <li>''"greenMultiplier"''</li> |
− | <li>''"blueMultiplier"''</li | + | <li>''"blueMultiplier"''</li> |
− | <li>''"alphaMultiplier"''</li | + | <li>''"alphaMultiplier"''</li> |
− | <li>''"anchorX"''</li | + | <li>''"anchorX"''</li> |
− | <li>''"anchorY"''</li | + | <li>''"anchorY"''</li> |
− | <li>''"anchorZ"''</li | + | <li>''"anchorZ"''</li> |
</ul><br /> | </ul><br /> | ||
<br /></translate> | <br /></translate> | ||
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Sprite:set(param,value) | Sprite:set(param,value) | ||
</source> | </source> | ||
+ | |||
=== <translate>Parameters</translate> === | === <translate>Parameters</translate> === | ||
'''param''': (string) <translate>The name of the parameter</translate> <br/> | '''param''': (string) <translate>The name of the parameter</translate> <br/> |
Revision as of 10:59, 28 February 2020
Available since: Gideros 2011.6
Class: Sprite
Description
Sets the specified property of this sprite instance by its name. These names are supported:
- "x"
- "y"
- "z"
- "rotation"
- "rotationX"
- "rotationY"
- "scaleX"
- "scaleY"
- "scaleZ"
- "alpha"
- "redMultiplier"
- "greenMultiplier"
- "blueMultiplier"
- "alphaMultiplier"
- "anchorX"
- "anchorY"
- "anchorZ"
Sprite:set(param,value)
Parameters
param: (string) The name of the parameter
value: (number) The new value of the specified parameter
Examples
Example
-- the following two lines do the same thing
sprite:setX(10)
sprite:set("x", 10)
-- the following two lines do the same thing
sprite:setY(10)
sprite:set("y", 10)
-- the following two lines do the same thing
sprite:setRotation(10)
sprite:set("rotation", 10)
-- the following two lines do the same thing
sprite:setScaleX(0.5)
sprite:set("scaleX", 0.5)
-- the following two lines do the same thing
sprite:setScaleY(0.5)
sprite:set("scaleY", 0.5)
-- the following two lines do the same thing
sprite:setScale(0.5)
sprite:set("scale", 0.5)
- Sprite:addChild
- Sprite:addChildAt
- Sprite:clearBlendMode
- Sprite:clone
- Sprite:contains
- Sprite:get
- Sprite:getAlpha
- Sprite:getAnchorPoint
- Sprite:getAnchorPosition
- Sprite:getBounds
- Sprite:getChildAt
- Sprite:getChildIndex
- Sprite:getChildrenAtPoint
- Sprite:getClip
- Sprite:getColorTransform
- Sprite:getDrawCount
- Sprite:getHeight
- Sprite:getLayoutConstraints
- Sprite:getLayoutInfo
- Sprite:getLayoutParameters
- Sprite:getMatrix
- Sprite:getNumChildren
- Sprite:getParent
- Sprite:getPosition
- Sprite:getRotation
- Sprite:getRotationX
- Sprite:getRotationY
- Sprite:getScale
- Sprite:getScaleX
- Sprite:getScaleY
- Sprite:getScaleZ
- Sprite:getSize
- Sprite:getSkew
- Sprite:getSkewX
- Sprite:getSkewY
- Sprite:getWidth
- Sprite:getX
- Sprite:getY
- Sprite:getZ
- Sprite:globalToLocal
- Sprite:hitTestPoint
- Sprite:isVisible
- Sprite:localToGlobal
- Sprite:redrawEffects
- Sprite:removeChild
- Sprite:removeChildAt
- Sprite:removeFromParent
- Sprite:set
- Sprite:setAlpha
- Sprite:setAnchorPoint
- Sprite:setAnchorPosition
- Sprite:setBlendMode
- Sprite:setClip
- Sprite:setColorTransform
- Sprite:setEffectConstant
- Sprite:setEffectStack
- Sprite:setGhosts
- Sprite:setLayoutConstraints
- Sprite:setLayoutParameters
- Sprite:setMatrix
- Sprite:setPosition
- Sprite:setRotation
- Sprite:setRotationX
- Sprite:setRotationY
- Sprite:setScale
- Sprite:setScaleX
- Sprite:setScaleY
- Sprite:setScaleZ
- Sprite:setShader
- Sprite:setShaderConstant
- Sprite:setSkew
- Sprite:setSkewX
- Sprite:setSkewY
- Sprite:setStencilOperation
- Sprite:setStopEventPropagation
- Sprite:setVisible
- Sprite:setX
- Sprite:setY
- Sprite:setZ
- Sprite:spriteToLocal
- Sprite:swapChildren
- Sprite:swapChildrenAt
- Sprite.ADD
- Sprite.ALPHA
- Sprite.EFFECT MODE AUTOMATIC
- Sprite.EFFECT MODE CONTINUOUS
- Sprite.EFFECT MODE TRIGGERED
- Sprite.LAYOUT ANCHOR CENTER
- Sprite.LAYOUT ANCHOR EAST
- Sprite.LAYOUT ANCHOR NORTH
- Sprite.LAYOUT ANCHOR NORTHEAST
- Sprite.LAYOUT ANCHOR NORTHWEST
- Sprite.LAYOUT ANCHOR SOUTH
- Sprite.LAYOUT ANCHOR SOUTHEAST
- Sprite.LAYOUT ANCHOR SOUTHWEST
- Sprite.LAYOUT ANCHOR WEST
- Sprite.LAYOUT FILL BOTH
- Sprite.LAYOUT FILL HORIZONTAL
- Sprite.LAYOUT FILL NONE
- Sprite.LAYOUT FILL VERTICAL
- Sprite.MULTIPLY
- Sprite.NO ALPHA
- Sprite.SCREEN
- Sprite.new
- Event.ADDED_TO_STAGE
- Event.ENTER_FRAME
- Event.KEY_CHAR
- Event.KEY_DOWN
- Event.KEY_UP
- Event.LAYOUT_RESIZED
- Event.MOUSE_DOWN
- Event.MOUSE_ENTER
- Event.MOUSE_HOVER
- Event.MOUSE_LEAVE
- Event.MOUSE_MOVE
- Event.MOUSE_UP
- Event.MOUSE_WHEEL
- Event.REMOVED_FROM_STAGE
- Event.TOUCHES_BEGIN
- Event.TOUCHES_CANCEL
- Event.TOUCHES_END
- Event.TOUCHES_MOVE