Difference between revisions of "R3d.World:createSliderJoint"

From GiderosMobile
m (Text replacement - "<source" to "<syntaxhighlight")
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=== Description ===
 
=== Description ===
 
Creates a slider joint. See its [[R3d.SliderJoint|definition]].
 
Creates a slider joint. See its [[R3d.SliderJoint|definition]].
<source lang="lua">
+
<syntaxhighlight lang="lua">
 
r3d.World:createSliderJoint(bodyA,bodyB,anchorX,anchorY,anchorZ,axisX,axisY,axisZ,params)
 
r3d.World:createSliderJoint(bodyA,bodyB,anchorX,anchorY,anchorZ,axisX,axisY,axisZ,params)
 
</source>
 
</source>
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=== Example ===
 
=== Example ===
<source lang="lua">
+
<syntaxhighlight lang="lua">
 
local fj = world:createSliderJoint(cube01body,cube02body,0,0,0,0,1,0,
 
local fj = world:createSliderJoint(cube01body,cube02body,0,0,0,0,1,0,
 
{isCollisionEnabled=true, isMotorEnabled=true})
 
{isCollisionEnabled=true, isMotorEnabled=true})

Revision as of 14:30, 13 July 2023

Available since: Gideros 2019.10
Class: R3d.World

Description

Creates a slider joint. See its definition. <syntaxhighlight lang="lua"> r3d.World:createSliderJoint(bodyA,bodyB,anchorX,anchorY,anchorZ,axisX,axisY,axisZ,params) </source>

Parameters

bodyA: (b3d body) body A
bodyB: (b3d body) body B
anchorX: (number) anchor x
anchorY: (number) anchor y
anchorZ: (number) anchor z
axisX: (number) x axis
axisY: (number) y axis
axisZ: (number) z axis
params: (table) optional any of the followings:

  • isCollisionEnabled (bool)
  • isLimitEnabled (bool)
  • minTranslationLimit (number)
  • maxTranslationLimit (number)
  • isMotorEnabled (bool)
  • motorSpeed (number)
  • maxMotorForce (bool)

Example

<syntaxhighlight lang="lua"> local fj = world:createSliderJoint(cube01body,cube02body,0,0,0,0,1,0, {isCollisionEnabled=true, isMotorEnabled=true}) </source>