Difference between revisions of "R3d.World:createFixedJoint"
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 (Created page with "'''Available since:''' Gideros 2019.10<br/> '''Class:''' R3d.World<br/>  === Description === <source lang="lua"> r3d.World:createFixedJoint(bodyA,bodyB,anchorX,anchorY,anc...")  | 
				m (Text replacement - "</source>" to "</syntaxhighlight>")  | 
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=== Description ===  | === Description ===  | ||
| − | <  | + | Creates a fixed joint. See its [[R3d.FixedJoint|definition]].  | 
| + | <syntaxhighlight lang="lua">  | ||
r3d.World:createFixedJoint(bodyA,bodyB,anchorX,anchorY,anchorZ,params)  | r3d.World:createFixedJoint(bodyA,bodyB,anchorX,anchorY,anchorZ,params)  | ||
| − | </  | + | </syntaxhighlight>  | 
=== Parameters ===  | === Parameters ===  | ||
| − | '''bodyA''': ()<br/>  | + | '''bodyA''': (b3d body) body A<br/>  | 
| − | '''bodyB''': ()<br/>  | + | '''bodyB''': (b3d body) body B<br/>  | 
| − | '''anchorX''': ()<br/>  | + | '''anchorX''': (number) anchor x<br/>  | 
| − | '''anchorY''': ()<br/>  | + | '''anchorY''': (number) anchor y<br/>  | 
| − | '''anchorZ''': ()<br/>  | + | '''anchorZ''': (number) anchor z<br/>  | 
| − | '''params''': ()  | + | '''params''': (table) '''optional''' any of the followings:  | 
| + | *''isCollisionEnabled'' (bool)  | ||
=== Example ===  | === Example ===  | ||
| − | <  | + | <syntaxhighlight lang="lua">  | 
| − | </  | + | world:createFixedJoint(cube01body, cube02body, 0, 0, 0, {isCollisionEnabled=false})  | 
| + | </syntaxhighlight>  | ||
{{R3d.World}}  | {{R3d.World}}  | ||
Latest revision as of 14:32, 13 July 2023
Available since: Gideros 2019.10
Class: R3d.World
Description
Creates a fixed joint. See its definition.
r3d.World:createFixedJoint(bodyA,bodyB,anchorX,anchorY,anchorZ,params)
Parameters
bodyA: (b3d body) body A
bodyB: (b3d body) body B
anchorX: (number) anchor x
anchorY: (number) anchor y
anchorZ: (number) anchor z
params: (table) optional any of the followings:
- isCollisionEnabled (bool)
 
Example
world:createFixedJoint(cube01body, cube02body, 0, 0, 0, {isCollisionEnabled=false})
- R3d.World
 - R3d.World.new
 - R3d.World:createBallAndSocketJoint
 - R3d.World:createBody
 - R3d.World:createFixedJoint
 - R3d.World:createHingeJoint
 - R3d.World:createSliderJoint
 - R3d.World:destroyBody
 - R3d.World:destroyJoint
 - R3d.World:raycast
 - R3d.World:setEventListener
 - R3d.World:step
 - R3d.World:testAABBOverlap
 - R3d.World:testCollision
 - R3d.World:testOverlap