Difference between revisions of "R3d.World:createHingeJoint"
From GiderosMobile
(Created page with "'''Available since:''' Gideros 2019.10<br/> '''Class:''' R3d.World<br/> === Description === <source lang="lua"> r3d.World:createHingeJoint(bodyA,bodyB,anchorX,anchorY,anc...") |
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'''anchorZ''': ()<br/> | '''anchorZ''': ()<br/> | ||
'''axisX''': ()<br/> | '''axisX''': ()<br/> | ||
− | ''' | + | '''axisY''': ()<br/> |
'''axisZ''': ()<br/> | '''axisZ''': ()<br/> | ||
'''params''': ()<br/> | '''params''': ()<br/> |
Revision as of 07:21, 23 January 2020
Available since: Gideros 2019.10
Class: R3d.World
Description
r3d.World:createHingeJoint(bodyA,bodyB,anchorX,anchorY,anchorZ,axisX,axisY,axisZ,params)
Parameters
bodyA: ()
bodyB: ()
anchorX: ()
anchorY: ()
anchorZ: ()
axisX: ()
axisY: ()
axisZ: ()
params: ()
Example
- R3d.World
- R3d.World.new
- R3d.World:createBallAndSocketJoint
- R3d.World:createBody
- R3d.World:createFixedJoint
- R3d.World:createHingeJoint
- R3d.World:createSliderJoint
- R3d.World:destroyBody
- R3d.World:destroyJoint
- R3d.World:raycast
- R3d.World:setEventListener
- R3d.World:step
- R3d.World:testAABBOverlap
- R3d.World:testCollision
- R3d.World:testOverlap