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From GiderosMobile

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Showing below up to 50 results in range #1 to #50.

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  1. Adding a New Resolution to the Player
  2. Application.LANDSCAPE LEFT
  3. Application.LANDSCAPE RIGHT
  4. Application.PORTRAIT
  5. Application.PORTRAIT UPSIDE DOWN
  6. B2.ChainShape.new
  7. B2.ChainShape:createChain
  8. B2.ChainShape:createLoop
  9. B2.CircleShape.new
  10. B2.EdgeShape.new
  11. B2.PolygonShape.new
  12. B2.PolygonShape:set
  13. B2.PolygonShape:setAsBox
  14. B2.PrismaticJoint:enableLimit
  15. B2.PrismaticJoint:enableMotor
  16. B2.PrismaticJoint:getJointSpeed
  17. B2.PrismaticJoint:getJointTranslation
  18. B2.PrismaticJoint:getLimits
  19. B2.PrismaticJoint:getMotorForce
  20. B2.PrismaticJoint:getMotorSpeed
  21. B2.PrismaticJoint:isLimitEnabled
  22. B2.PrismaticJoint:isMotorEnabled
  23. B2.PrismaticJoint:setLimits
  24. B2.PrismaticJoint:setMaxMotorForce
  25. B2.PrismaticJoint:setMotorSpeed
  26. B2.PulleyJoint:getGroundAnchorA
  27. B2.PulleyJoint:getGroundAnchorB
  28. B2.PulleyJoint:getLengthA
  29. B2.PulleyJoint:getLengthB
  30. B2.PulleyJoint:getRatio
  31. B2.RevoluteJoint:enableLimit
  32. B2.RevoluteJoint:enableMotor
  33. B2.RevoluteJoint:getJointAngle
  34. B2.RevoluteJoint:getJointSpeed
  35. B2.RevoluteJoint:getLimits
  36. B2.RevoluteJoint:getMotorForce
  37. B2.RevoluteJoint:getMotorSpeed
  38. B2.RevoluteJoint:getMotorTorque
  39. B2.RevoluteJoint:isLimitEnabled
  40. B2.RevoluteJoint:isMotorEnabled
  41. B2.RevoluteJoint:setLimits
  42. B2.RevoluteJoint:setMaxMotorTorque
  43. B2.RevoluteJoint:setMotorSpeed
  44. B2.RopeJoint:getMaxLength
  45. B2.RopeJoint:setMaxLength
  46. B2.WeldJoint:getDampingRatio
  47. B2.WeldJoint:getFrequency
  48. B2.WeldJoint:setDampingRatio
  49. B2.WeldJoint:setFrequency
  50. B2.WheelJoint:enableMotor

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