Difference between revisions of "R3d.World:destroyBody"
From GiderosMobile
(Created page with "'''Available since:''' Gideros 2019.10<br/> '''Class:''' R3d.World<br/> === Description === Destroys a rigid body. <source lang="lua"> r3d.World:destroyBody(body) </sourc...") |
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=== Description === | === Description === | ||
− | Destroys a rigid body. | + | Destroys a rigid body in the dynamics world. |
<source lang="lua"> | <source lang="lua"> | ||
r3d.World:destroyBody(body) | r3d.World:destroyBody(body) |
Revision as of 21:25, 21 January 2020
Available since: Gideros 2019.10
Class: R3d.World
Description
Destroys a rigid body in the dynamics world.
r3d.World:destroyBody(body)
Parameters
body: (body) the body to destroy
Example
- R3d.World
- R3d.World.new
- R3d.World:createBallAndSocketJoint
- R3d.World:createBody
- R3d.World:createFixedJoint
- R3d.World:createHingeJoint
- R3d.World:createSliderJoint
- R3d.World:destroyBody
- R3d.World:destroyJoint
- R3d.World:raycast
- R3d.World:setEventListener
- R3d.World:step
- R3d.World:testAABBOverlap
- R3d.World:testCollision
- R3d.World:testOverlap