Difference between revisions of "R3d.Body:setType"
From GiderosMobile
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r3d.Body:setType(type) | r3d.Body:setType(type) | ||
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=== Parameters === | === Parameters === | ||
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cube01.body:setType(r3d.Body.KINEMATIC_BODY ) | cube01.body:setType(r3d.Body.KINEMATIC_BODY ) | ||
cube02.body:setType(2) | cube02.body:setType(2) | ||
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{{R3d.Body}} | {{R3d.Body}} |
Latest revision as of 14:31, 13 July 2023
Available since: Gideros 2019.10
Class: R3d.Body
Description
Sets the body type. Can be one of the following:
- r3d.Body.STATIC_BODY 0
- r3d.Body.KINEMATIC_BODY 1
- r3d.Body.DYNAMIC_BODY 2
r3d.Body:setType(type)
Parameters
type: (number) the body type
Example
plane.body:setType(r3d.Body.STATIC_BODY)
cube01.body:setType(r3d.Body.KINEMATIC_BODY )
cube02.body:setType(2)
- R3d.Body
- R3d.Body.DYNAMIC BODY
- R3d.Body.KINEMATIC BODY
- R3d.Body.STATIC BODY
- R3d.Body:applyForce
- R3d.Body:applyTorque
- R3d.Body:createFixture
- R3d.Body:destroyFixture
- R3d.Body:enableGravity
- R3d.Body:getAngularDamping
- R3d.Body:getAngularVelocity
- R3d.Body:getLinearDamping
- R3d.Body:getLinearVelocity
- R3d.Body:getMass
- R3d.Body:getTransform
- R3d.Body:raycast
- R3d.Body:setAngularDamping
- R3d.Body:setAngularVelocity
- R3d.Body:setIsAllowedToSleep
- R3d.Body:setLinearDamping
- R3d.Body:setLinearVelocity
- R3d.Body:setMass
- R3d.Body:setTransform
- R3d.Body:setType
- R3d.Body:testPointInside