User contributions
From GiderosMobile
- 15:53, 15 January 2022 diff hist +9 Bitwise Operators
- 15:09, 31 December 2021 diff hist -1 Lua API →Luau API
- 15:07, 31 December 2021 diff hist +73 Lua API
- 15:05, 31 December 2021 diff hist +28 Lua API
- 15:01, 31 December 2021 diff hist -1 Lua to Luau conversion guide
- 15:01, 31 December 2021 diff hist +150 Lua to Luau conversion guide
- 15:00, 31 December 2021 diff hist 0 Lua to Luau conversion guide
- 14:59, 31 December 2021 diff hist +343 Lua to Luau conversion guide
- 18:35, 30 December 2021 diff hist +1 Lua to Luau conversion guide
- 18:34, 30 December 2021 diff hist +32 Lua to Luau conversion guide
- 18:34, 30 December 2021 diff hist +499 N Lua to Luau conversion guide Created page with "Macros are no longer present, you will need to change macro constants to variables: e.g. maxLives@5 change to: maxLives=5 string.gsub patterns act slightly different when rep..."
- 18:28, 30 December 2021 diff hist +38 Welcome!
- 09:03, 22 June 2021 diff hist -29 UrlLoader
- 15:03, 8 September 2020 diff hist +137 Exporting to a Player
- 11:42, 13 July 2020 diff hist +91 XBox One current
- 11:40, 13 July 2020 diff hist -9 XBox One
- 11:39, 13 July 2020 diff hist +2 XBox One
- 11:39, 13 July 2020 diff hist +204 XBox One
- 11:33, 13 July 2020 diff hist -38 Welcome!
- 11:33, 13 July 2020 diff hist +121 Welcome!
- 11:31, 13 July 2020 diff hist +99 Welcome!
- 11:27, 13 July 2020 diff hist +48 Welcome!
- 11:23, 13 July 2020 diff hist +18 Welcome!
- 17:20, 3 July 2020 diff hist +121 Chroma
- 10:54, 3 July 2020 diff hist +203 Shader
- 22:33, 2 July 2020 diff hist +335 N Lua Shader Language Helper Functions Created page with "{| class="wikitable" |- ! Function !! Syntax !! Description |- | discard || discard() || The discard function is only allowed within fragment shaders. It can be used within a..."
- 22:30, 2 July 2020 diff hist +326 N Lua Shader Conversion and Constructor Functions Created page with "{| class="wikitable" |- ! Function !! Syntax !! Description |- | hF1 || hF1() || Example |- | hF2 || hF2() || Example |- | hF3 || hF3() || Example |- | hf4 || hF4() || Example..."
- 22:28, 2 July 2020 diff hist +293 N Lua Shader Texture Lookup Functions Created page with "Texture lookup functions are available to vertex, geometry, and fragment shaders. However, the level of detail is not implicitly computed for vertex or geometry shaders. {|..."
- 22:26, 2 July 2020 diff hist +836 N Lua Shader Geometric Functions Created page with "{| class="wikitable" |- ! Function !! Syntax !! Description |- | length || float=length(x) || Returns the length of vector x. |- | distance || float=distance(p0,p1) || Returns..."
- 22:24, 2 July 2020 diff hist +1,588 N Lua Shader Common Functions Created page with "{| class="wikitable" |- ! Function !! Syntax !! Description |- | abs || abs(x) || Returns the absolute of x. |- | sign || sign(x) || Returns the sign of x (-1, 0 or 1). |- | f..."
- 22:22, 2 July 2020 diff hist +474 N Lua Shader Exponential Functions Created page with "{| class="wikitable" |- ! Function !! Syntax !! Description |- | pow || pow(x,y) || Returns x raised to the y power. |- | exp || exp(x) || Returns the natural exponentiation o..."
- 22:20, 2 July 2020 diff hist +1,215 Lua Shader Angle and Trigonometry Functions
- 22:19, 2 July 2020 diff hist +214 N Lua Shader Angle and Trigonometry Functions Created page with "Function parameters specified as angle are assumed to be in units of radians. In no case will any of these functions result in a divide by zero error. If the divisor of a rati..."
- 16:56, 2 July 2020 diff hist +75 Shader Flags
- 16:33, 2 July 2020 diff hist +946 N Shader Attribute Descriptors Created page with "Each attribute descriptor entry is a Lua table with the following fields: * name: the name of the attribute/vertex data stream. Must match the name used in GLSL and HLSL code..."
- 16:32, 2 July 2020 diff hist +1,391 N Shader Uniform Descriptors Created page with "Each uniform descriptor entry is a lua table with the following fields: * name: Name of the uniform. Must match the name used in GLSL program. * type: Type of data this unifo..."
- 16:29, 2 July 2020 diff hist +347 N Shader Flags Created page with "A single flag is currently defined. Shader.FLAG_NO_DEFAULT_HEADER : Suppress the automatic addition of a default header for GLSL programs. The default header for a desktop O..."
- 16:03, 2 July 2020 diff hist 0 Chroma:colorScroll
- 16:03, 2 July 2020 diff hist 0 Chroma:color
- 16:02, 2 July 2020 diff hist 0 Chroma:flush
- 16:02, 2 July 2020 diff hist 0 Chroma:clear
- 16:02, 2 July 2020 diff hist 0 Chroma:getColor
- 16:02, 2 July 2020 diff hist 0 Chroma:setColor
- 16:02, 2 July 2020 diff hist 0 Chroma:setKey
- 16:01, 2 July 2020 diff hist 0 Chroma:getHeight
- 16:01, 2 July 2020 diff hist 0 Chroma:getWidth
- 16:01, 2 July 2020 diff hist 0 Chroma:getErrorText
- 16:01, 2 July 2020 diff hist 0 Chroma:getLastError
- 16:01, 2 July 2020 diff hist 0 Chroma:isReady
- 16:00, 2 July 2020 diff hist 0 Chroma:getTicks