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- 03:17, 6 May 2024 Tutorial - tiny-ecs beatemup (hist | edit) [1,382 bytes] MoKaLux (talk | contribs) (Created page with "Hello developer! In this tutorial, we will code a '''beat'em up''' using '''tiny-ecs'''. The aim is to make a fully functional game with some menu, options, game and win scen...")
- 14:00, 30 April 2024 RenderTarget:generateMipmap (hist | edit) [430 bytes] MoKaLux (talk | contribs) (Created page with "__NOTOC__ '''Available since:''' Gideros 2024.3<br/> '''Class:''' RenderTarget<br/> === Description === Tells Gideros to recompute mipmaps. <syntaxhighlight lang="lua"> R...")
- 01:10, 21 February 2024 Viewport:setTarget (hist | edit) [335 bytes] MoKaLux (talk | contribs) (Created page with "__NOTOC__ '''Available since:''' Gideros 2024.2<br/> '''Class:''' Viewport<br/> === Description === Allows a Viewport to be rendered automatically to a RenderTarget. <syn...")
- 00:36, 21 February 2024 Mesh:setAutoSort (hist | edit) [422 bytes] MoKaLux (talk | contribs) (Created page with "__NOTOC__ '''Available since:''' Gideros 2024.2<br/> '''Class:''' Mesh<br/> === Description === Enables depth sorting for translucency for the children of a mesh, from th...")