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From GiderosMobile

Showing below up to 500 results in range #1 to #500.

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  1. Welcome!‏‎ (276 revisions)
  2. Made With Gideros‏‎ (136 revisions)
  3. Compiling Gideros Source‏‎ (132 revisions)
  4. Accelerometer‏‎ (86 revisions)
  5. ImGui.Core‏‎ (75 revisions)
  6. Application‏‎ (60 revisions)
  7. Plugins‏‎ (54 revisions)
  8. Sprite‏‎ (50 revisions)
  9. UI Buttons‏‎ (46 revisions)
  10. Accelerometer.isAvailable‏‎ (42 revisions)
  11. TexturePack‏‎ (42 revisions)
  12. CPlusPlus for Gideros Studio Help‏‎ (41 revisions)
  13. Video Tutorials‏‎ (40 revisions)
  14. Gideros Studio‏‎ (40 revisions)
  15. AlertDialog‏‎ (38 revisions)
  16. Pixel‏‎ (38 revisions)
  17. Shader‏‎ (38 revisions)
  18. Media‏‎ (37 revisions)
  19. Gideros Studio/uk‏‎ (37 revisions)
  20. MovieClip‏‎ (37 revisions)
  21. Math‏‎ (37 revisions)
  22. Gideros Studio/ru‏‎ (36 revisions)
  23. Particles‏‎ (35 revisions)
  24. Latest Release‏‎ (35 revisions)
  25. TntVirtualPad‏‎ (35 revisions)
  26. Helping With Documentation‏‎ (34 revisions)
  27. EventDispatcher‏‎ (34 revisions)
  28. Dear ImGui‏‎ (34 revisions)
  29. Event‏‎ (34 revisions)
  30. Font‏‎ (33 revisions)
  31. Bitmap.new‏‎ (33 revisions)
  32. Mesh‏‎ (33 revisions)
  33. FontBase‏‎ (32 revisions)
  34. Sound‏‎ (32 revisions)
  35. SoundChannel‏‎ (32 revisions)
  36. TextField‏‎ (32 revisions)
  37. UrlLoader‏‎ (32 revisions)
  38. Geolocation‏‎ (31 revisions)
  39. Texture‏‎ (31 revisions)
  40. Getting Started‏‎ (31 revisions)
  41. UI‏‎ (31 revisions)
  42. Ads‏‎ (30 revisions)
  43. Application:get‏‎ (30 revisions)
  44. TextInputDialog‏‎ (30 revisions)
  45. Matrix‏‎ (30 revisions)
  46. Compiling Gideros Luau Source‏‎ (29 revisions)
  47. Core‏‎ (29 revisions)
  48. Cryptography‏‎ (29 revisions)
  49. Gyroscope‏‎ (28 revisions)
  50. Application:getDeviceInfo‏‎ (28 revisions)
  51. B2.Body‏‎ (27 revisions)
  52. Viewport‏‎ (27 revisions)
  53. Lua Midi‏‎ (27 revisions)
  54. B2.ChainShape‏‎ (27 revisions)
  55. Introduction to Lua‏‎ (27 revisions)
  56. TileMap‏‎ (27 revisions)
  57. Noise‏‎ (26 revisions)
  58. Stage‏‎ (26 revisions)
  59. String‏‎ (26 revisions)
  60. TextureRegion‏‎ (25 revisions)
  61. Bitmap‏‎ (25 revisions)
  62. Path2D‏‎ (25 revisions)
  63. Shape‏‎ (25 revisions)
  64. KeyCode‏‎ (25 revisions)
  65. X File‏‎ (25 revisions)
  66. RenderTarget‏‎ (25 revisions)
  67. Timer‏‎ (25 revisions)
  68. B2.DebugDraw‏‎ (25 revisions)
  69. Introduction‏‎ (24 revisions)
  70. JS‏‎ (24 revisions)
  71. Event.KEY DOWN‏‎ (24 revisions)
  72. Screen‏‎ (24 revisions)
  73. TextureBase‏‎ (24 revisions)
  74. Flurry‏‎ (24 revisions)
  75. Sprite:hitTestPoint‏‎ (23 revisions)
  76. Sqlite3‏‎ (23 revisions)
  77. 2D Space Shooter Part 3: Ships‏‎ (23 revisions)
  78. Particles:addParticles‏‎ (23 revisions)
  79. Texture.new‏‎ (23 revisions)
  80. XBox One‏‎ (23 revisions)
  81. Camera‏‎ (23 revisions)
  82. AlertDialog.new‏‎ (23 revisions)
  83. RenderTarget.new‏‎ (23 revisions)
  84. Gaming‏‎ (23 revisions)
  85. B2.World‏‎ (23 revisions)
  86. Hgy29 SandBox‏‎ (23 revisions)
  87. TTFont‏‎ (23 revisions)
  88. Table‏‎ (23 revisions)
  89. B2.DistanceJoint‏‎ (22 revisions)
  90. Making a Plugin‏‎ (22 revisions)
  91. B2.PolygonShape‏‎ (22 revisions)
  92. TTFont.new‏‎ (22 revisions)
  93. Pcall‏‎ (22 revisions)
  94. 2D Space Shooter Part 2: Background‏‎ (22 revisions)
  95. B2‏‎ (22 revisions)
  96. B2.CircleShape‏‎ (22 revisions)
  97. B2.Contact‏‎ (22 revisions)
  98. Lfs‏‎ (22 revisions)
  99. Coroutine‏‎ (21 revisions)
  100. B2.PrismaticJoint‏‎ (21 revisions)
  101. B2.GearJoint‏‎ (21 revisions)
  102. Object‏‎ (21 revisions)
  103. Deployment to Device‏‎ (21 revisions)
  104. B2.FrictionJoint‏‎ (21 revisions)
  105. B2.Fixture‏‎ (21 revisions)
  106. Notification‏‎ (21 revisions)
  107. Json‏‎ (21 revisions)
  108. B2.ParticleSystem‏‎ (21 revisions)
  109. UI Slider‏‎ (21 revisions)
  110. AlertDialog Event.COMPLETE‏‎ (21 revisions)
  111. (global)‏‎ (21 revisions)
  112. B2.MouseJoint‏‎ (21 revisions)
  113. Controller‏‎ (20 revisions)
  114. MovieClip.new‏‎ (20 revisions)
  115. Shader.new‏‎ (20 revisions)
  116. Trigonometry Conversion Operators‏‎ (20 revisions)
  117. LiquidFun‏‎ (20 revisions)
  118. Better and easier syntax for arrays‏‎ (20 revisions)
  119. Mutation Operators‏‎ (20 revisions)
  120. B2.RevoluteJoint‏‎ (20 revisions)
  121. B2.PulleyJoint‏‎ (20 revisions)
  122. Io‏‎ (20 revisions)
  123. 2D Space Shooter Part 5: Firing‏‎ (20 revisions)
  124. Lua to Luau conversion guide‏‎ (19 revisions)
  125. B2.Joint‏‎ (19 revisions)
  126. B2.World:createBody‏‎ (19 revisions)
  127. FBInstant.player‏‎ (19 revisions)
  128. B2.EdgeShape‏‎ (19 revisions)
  129. FBInstant.context‏‎ (19 revisions)
  130. B2.WheelJoint‏‎ (19 revisions)
  131. Microphone‏‎ (19 revisions)
  132. Bit‏‎ (19 revisions)
  133. Main API‏‎ (19 revisions)
  134. String.format‏‎ (19 revisions)
  135. B2.WeldJoint‏‎ (19 revisions)
  136. FBInstant.payments‏‎ (19 revisions)
  137. All Classes and more‏‎ (19 revisions)
  138. Bitwise Operators‏‎ (19 revisions)
  139. Accelerometer.new‏‎ (19 revisions)
  140. Pixel:setTexture‏‎ (19 revisions)
  141. Shape:setFillStyle‏‎ (19 revisions)
  142. TextField.new‏‎ (19 revisions)
  143. TexturePack.new‏‎ (19 revisions)
  144. Iab‏‎ (19 revisions)
  145. Os.execute‏‎ (19 revisions)
  146. Larger and Smaller Operators‏‎ (19 revisions)
  147. B2.RopeJoint‏‎ (19 revisions)
  148. TextField:setLayout‏‎ (19 revisions)
  149. CBump Template‏‎ (18 revisions)
  150. AlertDialog:hide‏‎ (18 revisions)
  151. Pixel.new‏‎ (18 revisions)
  152. AlertDialog:show‏‎ (18 revisions)
  153. Event.MOUSE DOWN‏‎ (18 revisions)
  154. B2.Shape‏‎ (18 revisions)
  155. Require‏‎ (18 revisions)
  156. Os‏‎ (18 revisions)
  157. * Initialisation and Core‏‎ (18 revisions)
  158. Integer Divide Operator‏‎ (18 revisions)
  159. Application:canOpenUrl‏‎ (18 revisions)
  160. B2.WorldManifold‏‎ (18 revisions)
  161. Int64‏‎ (18 revisions)
  162. String.gmatch‏‎ (18 revisions)
  163. Gideros Studio IDE‏‎ (18 revisions)
  164. Sound:play‏‎ (18 revisions)
  165. Bitmap:setAnchorPoint‏‎ (18 revisions)
  166. B2.Manifold‏‎ (18 revisions)
  167. Utf8‏‎ (17 revisions)
  168. Os.time‏‎ (17 revisions)
  169. Macro Functions‏‎ (17 revisions)
  170. Sprite:contains‏‎ (17 revisions)
  171. Macro Constants‏‎ (17 revisions)
  172. GoogleBilling‏‎ (17 revisions)
  173. Package‏‎ (17 revisions)
  174. Vogon‏‎ (17 revisions)
  175. Particles:removeParticles‏‎ (17 revisions)
  176. Zlib‏‎ (17 revisions)
  177. String.gsub‏‎ (17 revisions)
  178. FontBase:getAdvanceX‏‎ (17 revisions)
  179. Os.tmpname‏‎ (17 revisions)
  180. StoreKit‏‎ (17 revisions)
  181. Font.new‏‎ (17 revisions)
  182. Flurry.logEvent‏‎ (17 revisions)
  183. Facebook‏‎ (17 revisions)
  184. Application:getLogicalBounds‏‎ (17 revisions)
  185. TextInputDialog.new‏‎ (17 revisions)
  186. Accelerometer:getAcceleration‏‎ (17 revisions)
  187. Application:set‏‎ (17 revisions)
  188. Sprite:set‏‎ (17 revisions)
  189. SceneManager‏‎ (17 revisions)
  190. Iad‏‎ (17 revisions)
  191. B2.Fixture:setFilterData‏‎ (17 revisions)
  192. Sprite:setBlendMode‏‎ (17 revisions)
  193. NotificationManager‏‎ (16 revisions)
  194. Event.new‏‎ (16 revisions)
  195. Iad.Banner‏‎ (16 revisions)
  196. Sprite:isVisible‏‎ (16 revisions)
  197. Animated Sprite Factory‏‎ (16 revisions)
  198. Xpcall‏‎ (16 revisions)
  199. Accelerometer:stop‏‎ (16 revisions)
  200. Sound.new‏‎ (16 revisions)
  201. B2.Body:createFixture‏‎ (16 revisions)
  202. Debug‏‎ (16 revisions)
  203. Event.MOUSE WHEEL‏‎ (16 revisions)
  204. Application:getDeviceOrientation‏‎ (16 revisions)
  205. Introduction to Graphics‏‎ (16 revisions)
  206. Event.KEY UP‏‎ (16 revisions)
  207. Accelerometer:start‏‎ (16 revisions)
  208. Flurry.isAvailable‏‎ (16 revisions)
  209. Profiling‏‎ (16 revisions)
  210. Io.lines‏‎ (16 revisions)
  211. Sprite:setAnchorPosition‏‎ (16 revisions)
  212. ReactPhysics3D‏‎ (16 revisions)
  213. Assert‏‎ (16 revisions)
  214. Octal Numbers‏‎ (16 revisions)
  215. Flurry.startSession‏‎ (16 revisions)
  216. EventDispatcher:removeEventListener‏‎ (16 revisions)
  217. Binary Numbers‏‎ (16 revisions)
  218. X Threads‏‎ (16 revisions)
  219. Bump‏‎ (16 revisions)
  220. UrlLoader.new‏‎ (15 revisions)
  221. Shape:setLineStyle‏‎ (15 revisions)
  222. TileMap.new‏‎ (15 revisions)
  223. TextureRegion.new‏‎ (15 revisions)
  224. Sprite:getAnchorPosition‏‎ (15 revisions)
  225. B2.Joint:isActive‏‎ (15 revisions)
  226. Application:setBackgroundColor‏‎ (15 revisions)
  227. Core.yield‏‎ (15 revisions)
  228. Matrix:getM12‏‎ (15 revisions)
  229. Matrix:setTx‏‎ (15 revisions)
  230. Print‏‎ (15 revisions)
  231. Mesh:resizeIndexArray‏‎ (15 revisions)
  232. Event.APPLICATION BACKGROUND‏‎ (15 revisions)
  233. Matrix:getM21‏‎ (15 revisions)
  234. Gaming:loadScores‏‎ (15 revisions)
  235. Matrix:setTy‏‎ (15 revisions)
  236. SoundChannel:isPlaying‏‎ (15 revisions)
  237. Matrix:getTy‏‎ (15 revisions)
  238. Application:getContentWidth‏‎ (15 revisions)
  239. Matrix:getM22‏‎ (15 revisions)
  240. Matrix:setTz‏‎ (15 revisions)
  241. FontBase:layoutText‏‎ (15 revisions)
  242. Application:openUrl‏‎ (15 revisions)
  243. Next‏‎ (15 revisions)
  244. Mesh:resizeTextureCoordinateArray‏‎ (15 revisions)
  245. Sprite:setShaderConstant‏‎ (15 revisions)
  246. Sprite:addChild‏‎ (15 revisions)
  247. TexturePack:getTextureRegion‏‎ (15 revisions)
  248. Mesh:resizeVertexArray‏‎ (15 revisions)
  249. Event.MOUSE MOVE‏‎ (15 revisions)
  250. SoundChannel:isLooping‏‎ (15 revisions)
  251. Setmetatable‏‎ (15 revisions)
  252. Short-Issue-1‏‎ (15 revisions)
  253. Core.asyncCall‏‎ (15 revisions)
  254. Sprite:setLayoutConstraints‏‎ (15 revisions)
  255. Timer.new‏‎ (15 revisions)
  256. Sprite:setStencilOperation‏‎ (15 revisions)
  257. Bitmap:getAnchorPoint‏‎ (15 revisions)
  258. Matrix:setM11‏‎ (15 revisions)
  259. Application:getScreenDensity‏‎ (15 revisions)
  260. Event.APPLICATION RESIZE‏‎ (15 revisions)
  261. Matrix:getTz‏‎ (15 revisions)
  262. EventDispatcher:dispatchEvent‏‎ (15 revisions)
  263. Matrix:setM12‏‎ (15 revisions)
  264. Sprite:getParent‏‎ (15 revisions)
  265. Sprite:get‏‎ (15 revisions)
  266. Table.sort‏‎ (15 revisions)
  267. Matrix:setM21‏‎ (15 revisions)
  268. Core.profilerReport‏‎ (15 revisions)
  269. Lua API‏‎ (15 revisions)
  270. SoundChannel:isPaused‏‎ (15 revisions)
  271. Matrix:setM22‏‎ (15 revisions)
  272. Event.ENTER FRAME‏‎ (15 revisions)
  273. FontBase:getBounds‏‎ (15 revisions)
  274. Sprite:removeChild‏‎ (15 revisions)
  275. B2.World.new‏‎ (15 revisions)
  276. R3d.Body‏‎ (15 revisions)
  277. Matrix:getM11‏‎ (14 revisions)
  278. Bitmap:setTexture‏‎ (14 revisions)
  279. Io.close‏‎ (14 revisions)
  280. Lpeg‏‎ (14 revisions)
  281. Math.frexp‏‎ (14 revisions)
  282. B2.Body:isActive‏‎ (14 revisions)
  283. Application:getAppId‏‎ (14 revisions)
  284. Gaming:reportAchievement‏‎ (14 revisions)
  285. Gaming:deleteState‏‎ (14 revisions)
  286. Mesh:resizeColorArray‏‎ (14 revisions)
  287. Application:getApiVersion‏‎ (14 revisions)
  288. Sprite:getMatrix‏‎ (14 revisions)
  289. Matrix:getTx‏‎ (14 revisions)
  290. Shader:setConstant‏‎ (14 revisions)
  291. B2.PolygonShape.new‏‎ (14 revisions)
  292. Application:configureFrustum‏‎ (14 revisions)
  293. Sound.setListenerPosition‏‎ (14 revisions)
  294. Stage:setClearColorBuffer‏‎ (14 revisions)
  295. JS.eval‏‎ (14 revisions)
  296. Sprite:getChildAt‏‎ (14 revisions)
  297. Loadstring‏‎ (14 revisions)
  298. Application:getContentHeight‏‎ (14 revisions)
  299. Timer:isRunning‏‎ (14 revisions)
  300. Matrix.new‏‎ (14 revisions)
  301. Gaming:resolveState‏‎ (14 revisions)
  302. Gyroscope.isAvailable‏‎ (14 revisions)
  303. Geolocation.isAvailable‏‎ (14 revisions)
  304. B2.EdgeShape.new‏‎ (14 revisions)
  305. Coroutine.status‏‎ (14 revisions)
  306. EventDispatcher:hasEventListener‏‎ (14 revisions)
  307. Tostring‏‎ (14 revisions)
  308. Application:setFullScreen‏‎ (14 revisions)
  309. B2.Contact:getManifold‏‎ (14 revisions)
  310. SoundChannel:setVolume‏‎ (14 revisions)
  311. B2.PrismaticJoint:isLimitEnabled‏‎ (14 revisions)
  312. B2.Joint:getType‏‎ (14 revisions)
  313. B2.Fixture:getBody‏‎ (14 revisions)
  314. Event.MOUSE UP‏‎ (14 revisions)
  315. Cryptography.aesDecrypt‏‎ (14 revisions)
  316. Gaming:loadPlayerCenteredScores‏‎ (14 revisions)
  317. Tutorial - tiny-ecs demo‏‎ (14 revisions)
  318. Ipairs‏‎ (14 revisions)
  319. B2.WheelJoint:isMotorEnabled‏‎ (14 revisions)
  320. SoundChannel:getPosition‏‎ (14 revisions)
  321. Gaming:updateState‏‎ (14 revisions)
  322. Pixel:setTexturePosition‏‎ (14 revisions)
  323. Application:setFps‏‎ (14 revisions)
  324. Application:setKeepAwake‏‎ (14 revisions)
  325. Gaming:isLoggedIn‏‎ (14 revisions)
  326. B2.RevoluteJoint:isLimitEnabled‏‎ (14 revisions)
  327. Application:setOrientation‏‎ (14 revisions)
  328. B2.PrismaticJoint:isMotorEnabled‏‎ (14 revisions)
  329. Os.date‏‎ (14 revisions)
  330. ImGui.Style‏‎ (14 revisions)
  331. Mesh.new‏‎ (14 revisions)
  332. Gaming:loadState‏‎ (14 revisions)
  333. Sprite:removeChildAt‏‎ (14 revisions)
  334. Event.MOUSE HOVER‏‎ (14 revisions)
  335. B2.CircleShape.new‏‎ (14 revisions)
  336. Shader.getShaderLanguage‏‎ (14 revisions)
  337. B2.ParticleSystem:createParticleGroup‏‎ (13 revisions)
  338. Math.abs‏‎ (13 revisions)
  339. B2.Body:isAwake‏‎ (13 revisions)
  340. Application:getBackgroundColor‏‎ (13 revisions)
  341. Application:getFps‏‎ (13 revisions)
  342. Core.random‏‎ (13 revisions)
  343. B2.World:createJoint‏‎ (13 revisions)
  344. Shape:clear‏‎ (13 revisions)
  345. Particles:setParticleDecay‏‎ (13 revisions)
  346. Debug.gethook‏‎ (13 revisions)
  347. Sprite:setShader‏‎ (13 revisions)
  348. Table.insert‏‎ (13 revisions)
  349. Facebook:isSessionValid‏‎ (13 revisions)
  350. GoogleBilling:confirmNotification‏‎ (13 revisions)
  351. String.match‏‎ (13 revisions)
  352. Mesh:setColor‏‎ (13 revisions)
  353. TextInputDialog:setInputType‏‎ (13 revisions)
  354. Core.profilerStart‏‎ (13 revisions)
  355. Pixel:getTexturePosition‏‎ (13 revisions)
  356. UrlLoader:load‏‎ (13 revisions)
  357. Application:getOrientation‏‎ (13 revisions)
  358. Timer:reset‏‎ (13 revisions)
  359. Math.ldexp‏‎ (13 revisions)
  360. Mesh:setColorArray‏‎ (13 revisions)
  361. Gaming:incrementAchievement‏‎ (13 revisions)
  362. Exporting to a Player‏‎ (13 revisions)
  363. Application:setScaleMode‏‎ (13 revisions)
  364. Path2D:setPath‏‎ (13 revisions)
  365. Shape.new‏‎ (13 revisions)
  366. Matrix:rotate‏‎ (13 revisions)
  367. Iad.Banner.new‏‎ (13 revisions)
  368. Package.loadlib‏‎ (13 revisions)
  369. B2.setScale‏‎ (13 revisions)
  370. Timer:getCurrentCount‏‎ (13 revisions)
  371. Matrix:getRotationX‏‎ (13 revisions)
  372. Core.frameStatistics‏‎ (13 revisions)
  373. Iad.Banner:isBannerLoaded‏‎ (13 revisions)
  374. B2.World:clearForces‏‎ (13 revisions)
  375. Application:getLanguage‏‎ (13 revisions)
  376. EventDispatcher:addEventListener‏‎ (13 revisions)
  377. Application:getDeviceSafeArea‏‎ (13 revisions)
  378. Core.randomSeed‏‎ (13 revisions)
  379. Sprite:setLayoutParameters‏‎ (13 revisions)
  380. Matrix:getElements‏‎ (13 revisions)
  381. Shader.getEngineVersion‏‎ (13 revisions)
  382. StoreKit:canMakePayments‏‎ (13 revisions)
  383. Cryptography.aesEncrypt‏‎ (13 revisions)
  384. Bitmap:setTextureRegion‏‎ (13 revisions)
  385. Math.random‏‎ (13 revisions)
  386. Core.profilerStop‏‎ (13 revisions)
  387. Gaming:login‏‎ (13 revisions)
  388. Event.BEGIN CONTACT‏‎ (13 revisions)
  389. GoogleBilling:checkBillingSupported‏‎ (13 revisions)
  390. Sprite:getBounds‏‎ (13 revisions)
  391. B2.DebugDraw:setFlags‏‎ (13 revisions)
  392. Screen:setState‏‎ (13 revisions)
  393. Math.atan2‏‎ (13 revisions)
  394. Application:getLogicalTranslateX‏‎ (13 revisions)
  395. Core.profilerReset‏‎ (13 revisions)
  396. B2.Fixture:isSensor‏‎ (13 revisions)
  397. B2.DebugDraw.new‏‎ (13 revisions)
  398. Particles:getParticleDecay‏‎ (13 revisions)
  399. B2.RevoluteJoint:isMotorEnabled‏‎ (13 revisions)
  400. String.sub‏‎ (13 revisions)
  401. GoogleBilling:restoreTransactions‏‎ (13 revisions)
  402. B2.Contact:getWorldManifold‏‎ (13 revisions)
  403. Application:getLogicalWidth‏‎ (13 revisions)
  404. Application:getLogicalHeight‏‎ (13 revisions)
  405. Timer.delayedCall‏‎ (13 revisions)
  406. Geolocation.isHeadingAvailable‏‎ (13 revisions)
  407. SoundChannel:setWorldPosition‏‎ (13 revisions)
  408. Sprite:addChildAt‏‎ (13 revisions)
  409. ImGui.Core:beginWindow‏‎ (13 revisions)
  410. R3d.World‏‎ (13 revisions)
  411. CompositeFont.new‏‎ (13 revisions)
  412. 2D Space Shooter Part 6: Enemies‏‎ (13 revisions)
  413. Pixel:setColor‏‎ (13 revisions)
  414. Universal Bytecode‏‎ (13 revisions)
  415. Facebook Instant Games‏‎ (13 revisions)
  416. Io.open‏‎ (13 revisions)
  417. Video Tutorials 2‏‎ (13 revisions)
  418. Application:getLogicalTranslateY‏‎ (12 revisions)
  419. Loadfile‏‎ (12 revisions)
  420. Shape:lineTo‏‎ (12 revisions)
  421. B2.Contact:setFriction‏‎ (12 revisions)
  422. FontBase:getCharIndexAtOffset‏‎ (12 revisions)
  423. Sprite:setSkewY‏‎ (12 revisions)
  424. Sprite:setPosition‏‎ (12 revisions)
  425. Particles:getParticleSpeed‏‎ (12 revisions)
  426. String.find‏‎ (12 revisions)
  427. Camera.start‏‎ (12 revisions)
  428. Core.class‏‎ (12 revisions)
  429. Coroutine.yield‏‎ (12 revisions)
  430. Iad.isAvailable‏‎ (12 revisions)
  431. Os.clock‏‎ (12 revisions)
  432. Mesh:getColor‏‎ (12 revisions)
  433. Gaming:loadAchievements‏‎ (12 revisions)
  434. Application:exit‏‎ (12 revisions)
  435. Particles:setTexture‏‎ (12 revisions)
  436. Pixel:setHeight‏‎ (12 revisions)
  437. Particles:setParticlePosition‏‎ (12 revisions)
  438. Gaming:getPlayerInfo‏‎ (12 revisions)
  439. Application:getLogicalScaleY‏‎ (12 revisions)
  440. Application:getDeviceHeight‏‎ (12 revisions)
  441. Particles:getParticlePosition‏‎ (12 revisions)
  442. B2.Body:getWorldVector‏‎ (12 revisions)
  443. Application:getLogicalScaleX‏‎ (12 revisions)
  444. StoreKit:requestProducts‏‎ (12 revisions)
  445. Sprite:globalToLocal‏‎ (12 revisions)
  446. Application:getLocale‏‎ (12 revisions)
  447. Os.remove‏‎ (12 revisions)
  448. Event.APPLICATION RESUME‏‎ (12 revisions)
  449. Pixel:setTextureMatrix‏‎ (12 revisions)
  450. Mesh:getIndex‏‎ (12 revisions)
  451. Viewport:lookAt‏‎ (12 revisions)
  452. Dofile‏‎ (12 revisions)
  453. B2.Body:setLinearDamping‏‎ (12 revisions)
  454. Matrix:getPosition‏‎ (12 revisions)
  455. Ads:showAd‏‎ (12 revisions)
  456. Matrix:getRotationY‏‎ (12 revisions)
  457. Event.ERROR‏‎ (12 revisions)
  458. B2.World:destroyJoint‏‎ (12 revisions)
  459. GoogleBilling:requestPurchase‏‎ (12 revisions)
  460. R3d.BoxShape‏‎ (12 revisions)
  461. Mesh:setVertex‏‎ (12 revisions)
  462. MovieClip:setGotoAction‏‎ (12 revisions)
  463. Sprite:setRotation‏‎ (12 revisions)
  464. Gideros Player‏‎ (12 revisions)
  465. B2.ChainShape.new‏‎ (12 revisions)
  466. Os.setlocale‏‎ (12 revisions)
  467. Pixel:getTextureScale‏‎ (12 revisions)
  468. Math.randomseed‏‎ (12 revisions)
  469. TileMap:getTile‏‎ (12 revisions)
  470. RenderTarget:save‏‎ (12 revisions)
  471. Type‏‎ (12 revisions)
  472. Sprite:setX‏‎ (12 revisions)
  473. Path2D:setFillColor‏‎ (12 revisions)
  474. Math.pow‏‎ (12 revisions)
  475. TextField:setText‏‎ (12 revisions)
  476. Math.max‏‎ (12 revisions)
  477. Tiled Map Editor‏‎ (12 revisions)
  478. Path2D:setTexture‏‎ (12 revisions)
  479. Os.timer‏‎ (12 revisions)
  480. StoreKit:restoreCompletedTransactions‏‎ (12 revisions)
  481. B2.World:setDebugDraw‏‎ (12 revisions)
  482. Event:getTarget‏‎ (12 revisions)
  483. B2.DistanceJoint:setFrequency‏‎ (12 revisions)
  484. EventDispatcher.new‏‎ (12 revisions)
  485. B2.World:destroyBody‏‎ (12 revisions)
  486. Timer:stop‏‎ (12 revisions)
  487. Mesh:setColors‏‎ (12 revisions)
  488. Sprite:setZ‏‎ (12 revisions)
  489. Your Very First Program‏‎ (12 revisions)
  490. Sprite:getWidth‏‎ (12 revisions)
  491. Mesh:getTextureCoordinate‏‎ (12 revisions)
  492. Application:setWindowSize‏‎ (12 revisions)
  493. Particles:setParticleSpeed‏‎ (12 revisions)
  494. Sprite:localToGlobal‏‎ (12 revisions)
  495. Application:getDeviceWidth‏‎ (12 revisions)
  496. Cryptography.md5‏‎ (12 revisions)
  497. Pixel:setDimensions‏‎ (12 revisions)
  498. B2.World:rayCast‏‎ (12 revisions)
  499. Event.TOUCHES CANCEL‏‎ (12 revisions)
  500. Screen:getState‏‎ (12 revisions)

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