Search results
From GiderosMobile
- r3d.World:createFixedJoint(bodyA,bodyB,anchorX,anchorY,anchorZ,params) '''anchorX''': (number) anchor x<br/>738 bytes (91 words) - 14:32, 13 July 2023
- r3d.World:createBallAndSocketJoint(bodyA,bodyB,anchorX,anchorY,anchorZ,params) '''anchorX''': (number) anchor x<br/>772 bytes (93 words) - 14:32, 13 July 2023
- Sprite:setAnchorPosition(anchorX,anchorY,anchorZ) '''anchorX''': (number) anchor position in Sprite internal coordinates<br/>741 bytes (89 words) - 16:28, 11 May 2025
- r3d.World:createSliderJoint(bodyA,bodyB,anchorX,anchorY,anchorZ,axisX,axisY,axisZ,params) '''anchorX''': (number) anchor x<br/>1 KB (125 words) - 14:31, 13 July 2023
- r3d.World:createHingeJoint(bodyA,bodyB,anchorX,anchorY,anchorZ,axisX,axisY,axisZ,params) '''anchorX''': (number) x anchor<br/>1 KB (133 words) - 14:32, 13 July 2023
- *''"anchorX"'' self.camera:set("anchorX", posx / self.camera:getScale())2 KB (245 words) - 14:33, 13 July 2023
- (table) = b2.createFrictionJointDef(bodyA,bodyB,anchorx,anchory) '''anchorx''': (number) the x coordinate of the world anchor point <br/>1 KB (159 words) - 14:26, 13 July 2023
- (table) = b2.createRevoluteJointDef(bodyA,bodyB,anchorx,anchory) '''anchorx''': (number) the x coordinate of the world anchor point <br/>1 KB (160 words) - 14:27, 13 July 2023
- Sprite:setAnchorPoint(anchorX,anchorY,anchorZ) '''anchorX''': (number) anchor position in Sprite internal coordinates<br/>1 KB (172 words) - 16:20, 11 May 2025
- ...joint''<br/><!--GIDEROSMTD:r3d.World:createBallAndSocketJoint(bodyA,bodyB,anchorX,anchorY,anchorZ,params) creates a ball and socket joint--> ...a fixed joint''<br/><!--GIDEROSMTD:r3d.World:createFixedJoint(bodyA,bodyB,anchorX,anchorY,anchorZ,params) creates a fixed joint-->3 KB (488 words) - 03:34, 18 December 2025
- ...efinition table''<br/><!--GIDEROSMTD:b2.createFrictionJointDef(bodyA,bodyB,anchorx,anchory) creates and returns a friction joint definition table--> ...finition table''<br/><!--GIDEROSMTD:b2.createPrismaticJointDef(bodyA,bodyB,anchorx,anchory,axisx,axisy) creates and returns a prismatic joint definition table4 KB (533 words) - 01:36, 1 December 2023
- (table) = b2.createPrismaticJointDef(bodyA,bodyB,anchorx,anchory,axisx,axisy) '''anchorx''': (number) the x coordinate of the world anchor point <br/>1 KB (194 words) - 14:27, 13 July 2023
- (table) = b2.createWheelJointDef(bodyA,bodyB,anchorx,anchory,axisx,axisy) '''anchorx''': (number) the x coordinate of the world anchor point <br/>1 KB (193 words) - 14:27, 13 July 2023
- *''"anchorX"''1 KB (189 words) - 14:33, 13 July 2023
- --p:set("anchorX", .5) -- NOT OK p:set("anchorX", 16) -- OK5 KB (774 words) - 01:37, 23 March 2025
- cf:setLayoutConstraints({ fillx=0.5, anchorx=0.1, anchory=1, }) -- TextField x, y position3 KB (440 words) - 12:10, 17 June 2024
- * '''anchorx''': specifies relative placement of the child on X axis. anchor mustn't be5 KB (685 words) - 15:03, 20 October 2025
- *''anchorX''6 KB (782 words) - 12:48, 11 January 2025
- camera = GCam.new(yourScene [, anchorX, anchorY]) -- anchor by default is (0.5, 0.5) function GCam:setAnchor(anchorX, anchorY)31 KB (4,361 words) - 22:50, 18 November 2023
- ...rPoint]] ''sets anchor position''<br/><!--GIDEROSMTD:Sprite:setAnchorPoint(anchorX,anchorY,anchorZ) sets anchor position--> ...ion]] ''sets anchor position''<br/><!--GIDEROSMTD:Sprite:setAnchorPosition(anchorX,anchorY,anchorZ) sets anchor position-->19 KB (2,614 words) - 18:55, 18 October 2025