Path2D:setTexture

From GiderosMobile
Revision as of 14:30, 13 July 2023 by Hgy29 (talk | contribs) (Text replacement - "<source" to "<syntaxhighlight")

Available since: Gideros 2016.04
Class: Path2D

Description

Sets texture for fill and optionally apply transformation matrix to it. <syntaxhighlight lang="lua"> Path2D:setTexture(texture,matrix) </source>

Parameters

texture: (TextureBase) texture to use as fill
matrix: (Matrix) transformation matrix for texture optional