Pages with the most revisions

From GiderosMobile

Showing below up to 50 results in range #951 to #1,000.

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  1. Zlib.crc32‏‎ (10 revisions)
  2. B2.Contact:getChildIndexA‏‎ (10 revisions)
  3. Tutorial - Gideros Game Template1‏‎ (10 revisions)
  4. Utf8.upper‏‎ (10 revisions)
  5. B2.PulleyJoint:getGroundAnchorB‏‎ (10 revisions)
  6. FBInstant.getInterstitialAdAsync‏‎ (10 revisions)
  7. Shader.getProperties‏‎ (10 revisions)
  8. B2.DistanceJoint:getLength‏‎ (10 revisions)
  9. FBInstant.player.subscribeBotAsync‏‎ (10 revisions)
  10. Bit.rshift‏‎ (10 revisions)
  11. B2.Joint:getAnchorA‏‎ (10 revisions)
  12. FBInstant.payments.onReady‏‎ (10 revisions)
  13. FBInstant.getSDKVersion‏‎ (10 revisions)
  14. B2.PrismaticJoint:enableMotor‏‎ (10 revisions)
  15. Sprite:removeFromParent‏‎ (10 revisions)
  16. B2.MouseJoint:getDampingRatio‏‎ (10 revisions)
  17. Gaming:reportScore‏‎ (10 revisions)
  18. B2.WheelJoint:setMotorSpeed‏‎ (10 revisions)
  19. B2.FrictionJoint:getMaxTorque‏‎ (10 revisions)
  20. B2.DistanceJoint:getDampingRatio‏‎ (10 revisions)
  21. FBInstant.context.isSizeBetween‏‎ (10 revisions)
  22. FBInstant.payments.purchaseAsync‏‎ (10 revisions)
  23. Utf8.byte‏‎ (10 revisions)
  24. B2.Body:isFixedRotation‏‎ (10 revisions)
  25. B2.ChainShape:createLoop‏‎ (10 revisions)
  26. B2.Fixture:getFilterData‏‎ (10 revisions)
  27. Zlib.decompress‏‎ (10 revisions)
  28. B2.Joint:getAnchorB‏‎ (10 revisions)
  29. B2.MouseJoint:getTarget‏‎ (10 revisions)
  30. B2.createPulleyJointDef‏‎ (10 revisions)
  31. Bit.ror‏‎ (10 revisions)
  32. B2.World:getGravity‏‎ (10 revisions)
  33. Matrix:getScaleZ‏‎ (10 revisions)
  34. B2.MouseJoint:setDampingRatio‏‎ (10 revisions)
  35. B2.RevoluteJoint:enableMotor‏‎ (10 revisions)
  36. MovieClip:stop‏‎ (10 revisions)
  37. Mesh:clearTextureCoordinateArray‏‎ (10 revisions)
  38. B2.WheelJoint:getSpringDampingRatio‏‎ (10 revisions)
  39. FBInstant.context.getPlayersAsync‏‎ (10 revisions)
  40. B2.Contact:getFriction‏‎ (10 revisions)
  41. Debug.setupvalue‏‎ (10 revisions)
  42. B2.Body:isSleepingAllowed‏‎ (10 revisions)
  43. Bit.bor‏‎ (10 revisions)
  44. B2.Body:getGravityScale‏‎ (10 revisions)
  45. Gaming:revealAchievement‏‎ (10 revisions)
  46. FBInstant.onPause‏‎ (10 revisions)
  47. B2.WeldJoint:setFrequency‏‎ (10 revisions)
  48. Matrix:getScaleY‏‎ (10 revisions)
  49. B2.RevoluteJoint:enableLimit‏‎ (10 revisions)
  50. FBInstant.payments.getPurchasesAsync‏‎ (10 revisions)

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