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- RenderTarget:generateMipmap
- RenderTarget:getPixel
- RenderTarget:getPixels
- RenderTarget:save
- Require
- RetroStar - A 3D Arcade Space Combat Indie Game!
- SEA WAR
- Save the Martians!
- SceneManager
- SceneManager.new
- SceneManager:changeScene
- SceneManager enterBegin
- SceneManager enterEnd
- SceneManager exitBegin
- SceneManager exitEnd
- Scene Management
- Scratch-a-Lotto Scratch Card Lottery
- Screen
- Screen.new
- Screen:clear
- Screen:getId
- Screen:getMaxSize
- Screen:getPosition
- Screen:getSize
- Screen:getState
- Screen:setContent
- Screen:setPosition
- Screen:setSize
- Screen:setState
- Screen:setTitle
- Sea Minefield
- Select
- Setfenv
- Setmetatable
- Shader
- Shader.getEngineVersion
- Shader.getProperties
- Shader.getShaderLanguage
- Shader.lua
- Shader.new
- Shader:isValid
- Shader:setConstant
- Shader Attribute Descriptors
- Shader Constants
- Shader Flags
- Shader Uniform Descriptors
- Shader Varying Descriptors
- Shaders
- Shape
- Shape.EVEN ODD