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- 08:23, 11 September 2025 Tuto tiny-ecs 2d platformer Part 7 Enemies (hist | edit) [5,946 bytes] MoKaLux (talk | contribs) (wip)
- 01:54, 8 September 2025 Tuto tiny-ecs 2d platformer Part 6 ECS Components (hist | edit) [2,644 bytes] MoKaLux (talk | contribs) (Created page with "__TOC__ == Components == As we have seen in the previous chapter, components are abilities we add to an Entity. Entities can and will share the same components. Let's contin...")
- 04:32, 7 September 2025 Tuto tiny-ecs 2d platformer Part 5 ePlayer1 (hist | edit) [8,740 bytes] MoKaLux (talk | contribs) (wip)
- 04:26, 6 September 2025 Tuto tiny-ecs 2d platformer Part 4 LevelX (hist | edit) [15,819 bytes] MoKaLux (talk | contribs) (wip)
- 03:30, 6 September 2025 Tuto tiny-ecs 2d platformer Part 3 transitions menu options (hist | edit) [25,395 bytes] MoKaLux (talk | contribs) (Created page with "__TOC__ We quickly go through the '''Transitions''' Class, the '''Menu''' scene and the '''Options''' scene as they were covered in the '''Gideros Game Template1 Tutorial'''...")
- 00:47, 6 September 2025 Tuto tiny-ecs 2d platformer Part 2 Init and Main (hist | edit) [7,785 bytes] MoKaLux (talk | contribs) (Created page with "__TOC__ == the init.lua file == The ''init.lua'' file is the first file to be loaded when launching the game. This is where I like to initialize some global variables: * the p...")
- 00:20, 6 September 2025 Tuto tiny-ecs 2d platformer Part 1 Setup (hist | edit) [2,838 bytes] MoKaLux (talk | contribs) (Created page with "__TOC__ == Setup == As mentionned in the introduction, we will use the '''Gideros Game Template1'''. So make a copy of your Gideros Game...")
- 23:59, 5 September 2025 Tutorial - tiny-ecs 2d platformer (hist | edit) [1,693 bytes] MoKaLux (talk | contribs) (Created page with "Hello developers! In this tutorial, we will make a '''2D platformer''': 320px 320px '''PS''': all assets...")
- 03:07, 5 September 2025 Wax (hist | edit) [928 bytes] MoKaLux (talk | contribs) (Created page with "__NOTOC__ '''Supported platforms:''' File:Platform ios.png<br/> '''Available since:''' Gideros 2025.9<br/> === Description === Wax is a framework that lets you write nati...")
- 00:09, 5 September 2025 Stage:validateLayout (hist | edit) [221 bytes] MoKaLux (talk | contribs) (Created page with "__NOTOC__ '''Available since:''' Gideros 2025.9<br/> '''Class:''' Stage<br/> === Description === Forces immediate layout computations. <syntaxhighlight lang="lua"> stage:...")
- 23:01, 28 July 2025 FastNoise Constants (hist | edit) [1,433 bytes] MoKaLux (talk | contribs) (Created page with "__NOTOC__ '''Available since:''' Gideros 2019.12<br/> '''Defined by:''' FastNoise<br/> === Constants === ==== Cellular data type ==== '''Noise.CELLULAR''': Cellular data...")