ReactPhysics3D
From GiderosMobile
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Available since: Gideros 2019.10
Description
ReactPhysics3D is an open source 3D physics and collision engine [React Physics 3D home page].
To add ReactPhysics3D engine to your application you call:
require "reactphysics3d"
Basically you:
- create the 3d world => r3d.World.new
 - add the 3d world DebugDraw (recommended for testing) => r3d.DebugDraw.new
 - create your body => r3d.World:createBody
 - define the shape of your body => example: a sphere r3d.SphereShape.new
 - add the fixture => r3d.Body:createFixture
 - add joints (optional) => example: a fixed joint r3d.World:createFixedJoint
 - HAVE FUN!
 
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