Difference between revisions of "FBInstant.player.getID"
From GiderosMobile
m (Text replacement - "<source" to "<syntaxhighlight") |
|||
Line 6: | Line 6: | ||
<translate><br /> | <translate><br /> | ||
A unique identifier for the player. A Facebook user's player ID will remain constant, and is scoped to a specific game. This means that different games will have different player IDs for the same user.<br /></translate> | A unique identifier for the player. A Facebook user's player ID will remain constant, and is scoped to a specific game. This means that different games will have different player IDs for the same user.<br /></translate> | ||
− | < | + | <syntaxhighlight lang="lua"> |
(string) = FBInstant.player.getID() | (string) = FBInstant.player.getID() | ||
</source> | </source> |
Revision as of 14:28, 13 July 2023
Available since: Gideros 2018.3
Class: Player
Description
A unique identifier for the player. A Facebook user's player ID will remain constant, and is scoped to a specific game. This means that different games will have different player IDs for the same user.
<syntaxhighlight lang="lua">
(string) = FBInstant.player.getID()
</source>
Return values
Returns (string) A unique identifier for the player.
- FBInstant.player.canSubscribeBotAsync
- FBInstant.player.flushDataAsync
- FBInstant.player.getConnectedPlayersAsync
- FBInstant.player.getDataAsync
- FBInstant.player.getID
- FBInstant.player.getName
- FBInstant.player.getPhoto
- FBInstant.player.getSignedPlayerInfoAsync
- FBInstant.player.getStatsAsync
- FBInstant.player.incrementStatsAsync
- FBInstant.player.setDataAsync
- FBInstant.player.setStatsAsync
- FBInstant.player.subscribeBotAsync