Difference between revisions of "Making a Plugin"

From GiderosMobile
Line 6: Line 6:
 
The contents of the file should look like this:
 
The contents of the file should look like this:
  
 +
<pre>
 
<plugin
 
<plugin
 
  name="My plugin name"
 
  name="My plugin name"
Line 13: Line 14:
  
 
</plugin>
 
</plugin>
 +
</pre>
  
 
Also add a sub-folder called 'luaplugin' to your folder, put your Lua files in there.  These will be automatically added to a project that adds your plugin.
 
Also add a sub-folder called 'luaplugin' to your folder, put your Lua files in there.  These will be automatically added to a project that adds your plugin.
  
 
===[[Extend_your_application_with_plugins|Extend your application with plugins]]===
 
===[[Extend_your_application_with_plugins|Extend your application with plugins]]===

Revision as of 17:07, 23 December 2019

Lua bases plugins

If your plugin is 100% Lua code then you can easily make it into a plugin.

Just create a folder based on the name of the plugin and add a file (also based on the plugin name) with the extension .gplugin .

The contents of the file should look like this:

<plugin
 name="My plugin name"
 description="What my plugin does!">
 <target name="APK,iOS,Html5,WinRT,Windows,MacOSX,Win32">
 </target>

</plugin>

Also add a sub-folder called 'luaplugin' to your folder, put your Lua files in there. These will be automatically added to a project that adds your plugin.

Extend your application with plugins