Difference between revisions of "What Does What"
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Revision as of 09:26, 12 September 2018
Gideros internally is divided into several sections.
Here are the names of the main libraries within Gideros and what they do:
| Name | Description | 
|---|---|
| 2DSG | The graphics engine, that's where sprite implementations are | 
| LuaBindings | The wrappers between Lua and gideros internals | 
| GID | Helpers (textures, images, sound) and platform dependant code | 
| GVFS | Virtual file system | 
| LUA | The Lua engine itself | 
This is a breakdown valid for HTML5 only:
| Library | Description | 
|---|---|
| CORE | The graphics library | 
| LBND | Lua binders | 
| LFRT | Freetype | 
| LGID | Helpers (texture caching, wrappers, etc) | 
| LGVFS | Filesystem | 
| LJPG | JPG support | 
| LMP3 | MP3 support | 
| LPNG | PNG support | 
| LXMP | MOD player | 
| LZIP | Zlib | 
| LSUP | Everything else! |