Difference between revisions of "B2.Body:getGravityScale"
From GiderosMobile
|  (Created page with "__NOTOC__ '''Available since:''' Gideros 2012.2.2.1<br/> === Description === <br /> Returns the gravity scale of the body. <br /> <br /> <source lang="lua"> (number), = b2.Bod...") | m (Text replacement - "<source" to "<syntaxhighlight") | ||
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| Line 1: | Line 1: | ||
| __NOTOC__ | __NOTOC__ | ||
| + | <languages /> | ||
| '''Available since:''' Gideros 2012.2.2.1<br/> | '''Available since:''' Gideros 2012.2.2.1<br/> | ||
| + | '''Class:''' [[Special:MyLanguage/b2.Body|b2.Body]]<br/> | ||
| + | |||
| === Description === | === Description === | ||
| − | + | Returns the gravity scale of the body. | |
| − | Returns the gravity scale of the body.  | + | <syntaxhighlight lang="lua"> | 
| − | < | + | (number) = b2.Body:getGravityScale() | 
| − | + | </syntaxhighlight> | |
| − | (number) | + | |
| − | </ | + | === Return values === | 
| − | '''Returns''' (number)  | + | '''Returns''' (number) the gravity scale of the body<br/> | 
| + | |||
| + | {{B2.Body}} | ||
Latest revision as of 16:40, 12 July 2023
Available since: Gideros 2012.2.2.1
Class: b2.Body
Description
Returns the gravity scale of the body.
(number) = b2.Body:getGravityScale()
Return values
Returns (number) the gravity scale of the body
- B2.Body
- B2.Body:applyAngularImpulse
- B2.Body:applyForce
- B2.Body:applyLinearImpulse
- B2.Body:applyTorque
- B2.Body:createFixture
- B2.Body:destroyFixture
- B2.Body:getAngle
- B2.Body:getAngularDamping
- B2.Body:getAngularVelocity
- B2.Body:getGravityScale
- B2.Body:getInertia
- B2.Body:getLinearDamping
- B2.Body:getLinearVelocity
- B2.Body:getLocalCenter
- B2.Body:getLocalPoint
- B2.Body:getLocalVector
- B2.Body:getMass
- B2.Body:getPosition
- B2.Body:getWorldCenter
- B2.Body:getWorldPoint
- B2.Body:getWorldVector
- B2.Body:isActive
- B2.Body:isAwake
- B2.Body:isBullet
- B2.Body:isFixedRotation
- B2.Body:isSleepingAllowed
- B2.Body:setActive
- B2.Body:setAngle
- B2.Body:setAngularDamping
- B2.Body:setAngularVelocity
- B2.Body:setAwake
- B2.Body:setBullet
- B2.Body:setFixedRotation
- B2.Body:setGravityScale
- B2.Body:setLinearDamping
- B2.Body:setLinearVelocity
- B2.Body:setPosition
- B2.Body:setSleepingAllowed
