Difference between revisions of "Lua Shader Language Helper Functions"

From GiderosMobile
(Created page with "{| class="wikitable" |- ! Function !! Syntax !! Description |- | discard || discard() || The discard function is only allowed within fragment shaders. It can be used within a...")
 
 
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| discard || discard() || The discard function is only allowed within fragment shaders. It can be used within a fragment shader to abandon the operation on the current fragment. This function causes the fragment to be discarded and no updates to any buffers will occur.
 
| discard || discard() || The discard function is only allowed within fragment shaders. It can be used within a fragment shader to abandon the operation on the current fragment. This function causes the fragment to be discarded and no updates to any buffers will occur.
 
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{{SHADERS}}

Latest revision as of 01:43, 7 November 2023

Function Syntax Description
discard discard() The discard function is only allowed within fragment shaders. It can be used within a fragment shader to abandon the operation on the current fragment. This function causes the fragment to be discarded and no updates to any buffers will occur.