Difference between revisions of "Math.cross"

From GiderosMobile
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=== Description ===
 
=== Description ===
 
Returns the cross product of two vectors.
 
Returns the cross product of two vectors.
<source lang="lua">
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<syntaxhighlight lang="lua">
 
(number),(number),(number) = math.cross(x1,y1,z1,x2,y2,z2)
 
(number),(number),(number) = math.cross(x1,y1,z1,x2,y2,z2)
 
(table) = math.cross({x1,y1,z1},{x2,y2,z2})
 
(table) = math.cross({x1,y1,z1},{x2,y2,z2})
 
(table) = math.cross({x=x1,y=y1,z=z1},{x=x2,y=y2,z=z2})
 
(table) = math.cross({x=x1,y=y1,z=z1},{x=x2,y=y2,z=z2})
</source>
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</syntaxhighlight>
  
 
=== Parameters ===
 
=== Parameters ===

Latest revision as of 14:30, 13 July 2023

Available since: Gideros 2020.9
Class: math

Description

Returns the cross product of two vectors.

(number),(number),(number) = math.cross(x1,y1,z1,x2,y2,z2)
(table) = math.cross({x1,y1,z1},{x2,y2,z2})
(table) = math.cross({x=x1,y=y1,z=z1},{x=x2,y=y2,z=z2})

Parameters

x1: (number) X component of the first vector
y1: (number) Y component of the first vector
z1: (number) Z component of the first vector optional
x2: (number) X component of the second vector
y2: (number) Y component of the second vector
z2: (number) Z component of the second vector optional

Return values

Returns (number) the cross product of the vectors