Difference between revisions of "Path2D:setLineThickness"
From GiderosMobile
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__NOTOC__ | __NOTOC__ | ||
| − | + | '''Available since:''' Gideros 2016.04<br/> | |
| − | ''' | + | '''Class:''' [[Path2D]]<br/> |
| − | ''' | + | |
| − | === | + | === Description === |
| − | + | Sets the thickness (width) of the outline, and optionnally sets the amount of 'feather' effect. | |
<source lang="lua"> | <source lang="lua"> | ||
| − | + | Path2D:setLineThickness(thickness,feather) | |
</source> | </source> | ||
| − | === | + | |
| − | '''thickness''': (number) | + | === Parameters === |
| − | '''feather''': (number) | + | '''thickness''': (number) line thickness in sprite coordinates units<br/> |
| + | '''feather''': (number) sets the amount of 'feather' effect, i.e. the ratio of the line thickness that will be blurred with background. Values range from 0 (sharp edges) to 1 '''optional'''<br/> | ||
{{Path2D}} | {{Path2D}} | ||
Revision as of 19:05, 12 March 2021
Available since: Gideros 2016.04
Class: Path2D
Description
Sets the thickness (width) of the outline, and optionnally sets the amount of 'feather' effect.
Path2D:setLineThickness(thickness,feather)
Parameters
thickness: (number) line thickness in sprite coordinates units
feather: (number) sets the amount of 'feather' effect, i.e. the ratio of the line thickness that will be blurred with background. Values range from 0 (sharp edges) to 1 optional