Viewport:setProjection

From GiderosMobile
Revision as of 15:32, 13 July 2023 by Hgy29 (talk | contribs) (Text replacement - "<source" to "<syntaxhighlight")


Available since: Gideros 2016.06
Class: Viewport

Description

Specify a projection matrix to use when displaying the content. Useful for rendering 3D worlds where units are not related to screen dimensions, and where a perspective must be applied. <syntaxhighlight lang="lua">

Viewport:setProjection(matrix)

</source>

Parameters

matrix: (Matrix) Matrix to transform viewport