Difference between revisions of "Viewport:setProjection"

From GiderosMobile
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  Viewport:setProjection(matrix)
 
  Viewport:setProjection(matrix)
 
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'''matrix''': (Matrix) Matrix to transform viewport ''''''<br/>
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=== Parameters ===
 +
'''matrix''': (Matrix) Matrix to transform viewport <br/>

Revision as of 11:46, 23 August 2018

Available since: Gideros 2016.06

Description

Specify a projection matrix to use when displaying the content. Useful for rendering 3D worlds where units are not related to screen dimensions, and where a perspective must be applied.

 Viewport:setProjection(matrix)

Parameters

matrix: (Matrix) Matrix to transform viewport