Viewport:lookAt

From GiderosMobile
Revision as of 08:28, 24 August 2018 by Hgy29 (talk | contribs)

Available since: in development

Description

Set up the transform matrix of this viewport taking eye and target positions and up direction as arguments.

 Viewport:lookAt(eyex,eyey,eyez,targetx,targety,targetz,upx,upy,upz)

Parameters

eyex: (number) eye X coordinate
eyey: (number) eye Y coordinate
eyez: (number) eye Z coordinate
targetx: (number) target X coordinate
targety: (number) target Y coordinate
targetz: (number) target Z coordinate
upx: (number) up X coordinate
upy: (number) up Y coordinate
upz: (number) up Z coordinate