Difference between revisions of "Viewport:lookAt"

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__NOTOC__
 
__NOTOC__
'''Available since:''' in development<br/>
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'''Available since:''' Gideros 2016.10<br/>
 
'''Class:''' [[Viewport]]<br/>
 
'''Class:''' [[Viewport]]<br/>
  
 
=== Description ===
 
=== Description ===
 
Sets up the transform matrix of this viewport taking eye and target positions and up direction as arguments.
 
Sets up the transform matrix of this viewport taking eye and target positions and up direction as arguments.
<source lang="lua">
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<syntaxhighlight lang="lua">
 
Viewport:lookAt(eyex,eyey,eyez,targetx,targety,targetz,upx,upy,upz)
 
Viewport:lookAt(eyex,eyey,eyez,targetx,targety,targetz,upx,upy,upz)
</source>
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</syntaxhighlight>
  
 
=== Parameters ===
 
=== Parameters ===

Latest revision as of 17:10, 20 February 2024

Available since: Gideros 2016.10
Class: Viewport

Description

Sets up the transform matrix of this viewport taking eye and target positions and up direction as arguments.

Viewport:lookAt(eyex,eyey,eyez,targetx,targety,targetz,upx,upy,upz)

Parameters

eyex: (number) eye X coordinate
eyey: (number) eye Y coordinate
eyez: (number) eye Z coordinate
targetx: (number) target X coordinate
targety: (number) target Y coordinate
targetz: (number) target Z coordinate
upx: (number) up X coordinate
upy: (number) up Y coordinate
upz: (number) up Z coordinate