Difference between revisions of "Viewport:lookAt"

From GiderosMobile
Line 2: Line 2:
 
'''Available since:''' in development<br/>
 
'''Available since:''' in development<br/>
 
=== Description ===
 
=== Description ===
Set up the transform matrix of this viewport taking eye and target positions and up direction as arguments.
+
<translate>Set up the transform matrix of this viewport taking eye and target positions and up direction as arguments.</translate>
 
<source lang="lua">
 
<source lang="lua">
 
  Viewport:lookAt(eyex,eyey,eyez,targetx,targety,targetz,upx,upy,upz)
 
  Viewport:lookAt(eyex,eyey,eyez,targetx,targety,targetz,upx,upy,upz)
 
</source>
 
</source>
 
=== Parameters ===
 
=== Parameters ===
'''eyex''': (number) eye X coordinate <br/>
+
'''eyex''': (number) <translate>eye X coordinate</translate> <br/>
'''eyey''': (number) eye Y coordinate <br/>
+
'''eyey''': (number) <translate>eye Y coordinate</translate> <br/>
'''eyez''': (number) eye Z coordinate <br/>
+
'''eyez''': (number) <translate>eye Z coordinate</translate> <br/>
'''targetx''': (number) target X coordinate <br/>
+
'''targetx''': (number) <translate>target X coordinate</translate> <br/>
'''targety''': (number) target Y coordinate <br/>
+
'''targety''': (number) <translate>target Y coordinate</translate> <br/>
'''targetz''': (number) target Z coordinate <br/>
+
'''targetz''': (number) <translate>target Z coordinate</translate> <br/>
'''upx''': (number) up X coordinate <br/>
+
'''upx''': (number) <translate>up X coordinate</translate> <br/>
'''upy''': (number) up Y coordinate <br/>
+
'''upy''': (number) <translate>up Y coordinate</translate> <br/>
'''upz''': (number) up Z coordinate <br/>
+
'''upz''': (number) <translate>up Z coordinate</translate> <br/>

Revision as of 14:33, 23 August 2018

Available since: in development

Description

Set up the transform matrix of this viewport taking eye and target positions and up direction as arguments.

 Viewport:lookAt(eyex,eyey,eyez,targetx,targety,targetz,upx,upy,upz)

Parameters

eyex: (number) eye X coordinate
eyey: (number) eye Y coordinate
eyez: (number) eye Z coordinate
targetx: (number) target X coordinate
targety: (number) target Y coordinate
targetz: (number) target Z coordinate
upx: (number) up X coordinate
upy: (number) up Y coordinate
upz: (number) up Z coordinate