Viewport:lookAngles

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Revision as of 11:04, 23 August 2018 by Hgy29 (talk | contribs) (Created page with "__NOTOC__ '''Available since:''' in development<br/> === Description === Set up the transform matrix of this viewport taking eye position and pitch,yaw,roll angles as argument...")
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Available since: in development

Description

Set up the transform matrix of this viewport taking eye position and pitch,yaw,roll angles as arguments

= Viewport:lookAngles(eyexeyeyeyezpitchyawroll,)

'eyex: (number) eye X coordinate '
'eyey: (number) eye Y coordinate '
'eyez: (number) eye Z coordinate '
'pitch: (number) pitch angle in degrees '
'yaw: (number) yaw angle in degrees '
'roll: (number) roll angle in degrees '