Difference between revisions of "UI Buttons"

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Here you will find various resources to help you create buttons in Gideros Studio.
 
Here you will find various resources to help you create buttons in Gideros Studio.
  
'''note''': you may have to provide your own assets (fonts, gfx, …).
+
'''DESKTOPS, MOBILE & HTML5 COMPATIBLE THEY ARE!'''
  
'''note2''':
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'''note''': you may have to provide your own assets (fonts, gfx, …)
* '''P''' = button with a Pixel
 
* '''I''' = button with an Image
 
* '''T''' = button with a Text
 
* '''T''' = button with a tooltip
 
* '''U''' = button Up state
 
* '''D''' = button Down state
 
* '''D''' = button Disabled state
 
* '''H''' = button Hover
 
  
=== Simple Button ===
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=== Button '''[[Button_class]]''' ===
Please follow this link: '''[[simple_button_class]]'''
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This is the base of all Gideros buttons.
  
=== Simple Button with Up, Down and Disabled state (UDD) ===
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{{#widget:GApp|app=ButtonDemo1.GApp|width=300|height=180}}
Please follow this link: '''[[simple_buttonudd_class]]'''
 
  
=== Text Button ===
 
Please follow this link: '''[[button_text_class]]'''
 
  
=== Button Hover Image Text ===
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=== Button Text '''[[ButtonText_class]]''' ===
Please follow this link: '''[[button_hover_image_text_class]]'''
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This is almost the same as '''Button''' but with some text you can add.
  
=== Button Image Text HUDD ===
 
Please follow this link: '''[[button_image_text_HUDD_class]]'''
 
  
=== Button Pixel Image Text Tooltip Up Down Disabled Hover (PITTUDDH) ===
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=== Button Disabled '''[[ButtonDisabled_class]]''' ===
Please follow this link: '''[[ButtonPITTUDDH_class]]'''
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This is the same as '''Button''' but with a Disabled state.
  
=== Toggle Button ===
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{{#widget:GApp|app=ButtonDisabledDemo1.GApp|width=300|height=180}}
<syntaxhighlight lang="lua">
 
--[[
 
ToggleButton v1.0
 
 
v1.0 - 19.3.2013
 
Initial release
 
 
Free to modify and use!
 
Matjaž Bravc
 
]]
 
--[[
 
-- USAGE
 
local btntoggle = ToggleButton.new(Bitmap.new(Texture.new("gfx/off.png", true)), Bitmap.new(Texture.new("gfx/on.png", true)))
 
stage:addChild(btntoggle)
 
btntoggle:addEventListener("click", function()
 
print(btntoggle:isPressed())
 
end)
 
]]
 
  
ToggleButton = Core.class(Sprite)
 
  
function ToggleButton:init(upState, downState)
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=== Button Toggle '''[[ButtonToggle_class]]''' ===
self.upState = upState
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A button you can toggle on and off.
self.downState = downState
 
  
self.pressed = false
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{{#widget:GApp|app=ButtonToggleDemo1.GApp|width=320|height=180}}
self.focus = false
 
  
self:updateVisualState(self.pressed)
 
  
self:addEventListener(Event.MOUSE_DOWN, self.onMouseDown, self)
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=== Button Monster '''[[ButtonMonster_class]]''' ===
self:addEventListener(Event.MOUSE_MOVE, self.onMouseMove, self)
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This button has a lot: mouse and keyboard navigation, hover, tooltip, sound, ... It may look scary but it is a nice monster ;-)
self:addEventListener(Event.MOUSE_UP, self.onMouseUp, self)
 
  
self:addEventListener(Event.TOUCHES_BEGIN, self.onTouchesBegin, self)
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{{#widget:GApp|app=ButtonMonsterDemo2x.GApp|width=320|height=180}}
self:addEventListener(Event.TOUCHES_MOVE, self.onTouchesMove, self)
 
self:addEventListener(Event.TOUCHES_END, self.onTouchesEnd, self)
 
self:addEventListener(Event.TOUCHES_CANCEL, self.onTouchesCancel, self)
 
end
 
  
function ToggleButton:onMouseDown(event)
 
if self:hitTestPoint(event.x, event.y) then
 
self.focus = true
 
event:stopPropagation()
 
end
 
end
 
  
function ToggleButton:onMouseMove(event)
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=== Button Beast '''[[ButtonBeast_class]]''' ===
if self.focus then
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This is like the '''Button Monster''' but without tooltip and without integrated keyboard navigation.
if not self:hitTestPoint(event.x, event.y) then
 
self.focus = false
 
end
 
event:stopPropagation()
 
end
 
end
 
  
function ToggleButton:onMouseUp(event)
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{{#widget:GApp|app=ButtonBeastDemo1.GApp|width=320|height=180}}
if self.focus then
 
self.focus = false
 
self:updateVisualState(not self.pressed)
 
self:dispatchEvent(Event.new("click"))
 
event:stopPropagation()
 
end
 
end
 
 
 
-- if button is on focus, stop propagation of touch events
 
function ToggleButton:onTouchesBegin(event)
 
if self.focus then
 
event:stopPropagation()
 
end
 
end
 
 
 
-- if button is on focus, stop propagation of touch events
 
function ToggleButton:onTouchesMove(event)
 
if self.focus then
 
event:stopPropagation()
 
end
 
end
 
 
 
-- if button is on focus, stop propagation of touch events
 
function ToggleButton:onTouchesEnd(event)
 
if self.focus then
 
event:stopPropagation()
 
end
 
end
 
 
 
-- if touches are cancelled, reset the state of the button
 
function ToggleButton:onTouchesCancel(event)
 
if self.focus then
 
self.focus = false
 
self:updateVisualState(false) -- XXX
 
event:stopPropagation()
 
end
 
end
 
 
 
-- if state is true show downState else show upState
 
function ToggleButton:updateVisualState(state)
 
self.pressed = state
 
 
 
-- Modification to allow single state buttons (checkboxes etc)
 
if not self.downState then
 
if not self:contains(self.upState) then
 
self:addChild(self.upState)
 
end
 
return
 
end
 
 
 
if self.pressed then
 
if self:contains(self.upState) then
 
self:removeChild(self.upState)
 
end
 
if not self:contains(self.downState) then
 
self:addChild(self.downState)
 
end
 
else
 
if self:contains(self.downState) then
 
self:removeChild(self.downState)
 
end
 
if not self:contains(self.upState) then
 
self:addChild(self.upState)
 
end
 
end
 
end
 
 
 
function ToggleButton:setPressed(xbool)
 
self:updateVisualState(xbool)
 
end
 
 
 
function ToggleButton:isPressed()
 
return self.pressed
 
end
 
</syntaxhighlight>
 
  
  
 
{{GIDEROS IMPORTANT LINKS}}
 
{{GIDEROS IMPORTANT LINKS}}

Latest revision as of 20:44, 1 December 2023

Here you will find various resources to help you create buttons in Gideros Studio.

DESKTOPS, MOBILE & HTML5 COMPATIBLE THEY ARE!

note: you may have to provide your own assets (fonts, gfx, …)

Button Button_class

This is the base of all Gideros buttons.


Button Text ButtonText_class

This is almost the same as Button but with some text you can add.


Button Disabled ButtonDisabled_class

This is the same as Button but with a Disabled state.


Button Toggle ButtonToggle_class

A button you can toggle on and off.


Button Monster ButtonMonster_class

This button has a lot: mouse and keyboard navigation, hover, tooltip, sound, ... It may look scary but it is a nice monster ;-)


Button Beast ButtonBeast_class

This is like the Button Monster but without tooltip and without integrated keyboard navigation.