TileMap

From GiderosMobile
Revision as of 10:29, 24 August 2018 by Hgy29 (talk | contribs)

Supported platforms: File:Platform androidFile:Platform iosFile:Platform macFile:Platform pc
Available since: Gideros 2011.6
Inherits from: Sprite

Description


The `TileMap` class is used to work with tile maps easily and efficiently.

Check `Desert` and `Sewers` examples provided with Gideros for usage of TileMap with export from editor

Methods

TileMap.new creates a new TileMap instance
TileMap:clearTile set an empty tile at given indices
TileMap:getTile returns the index of the tile
TileMap:setRepeat Indicate if the tilemap should repeat itself
TileMap:setTexture Change the tile texture/atlas used by the tilemap
TileMap:setTile sets the index of the tile
TileMap:shift shifts the tile map

Events

Constants

TileMap.FLIP_DIAGONAL
TileMap.FLIP_HORIZONTAL
TileMap.FLIP_VERTICAL