Difference between revisions of "TileMap"

From GiderosMobile
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The [[TileMap]] class is used to work with tile maps easily and efficiently.<br />
 
The [[TileMap]] class is used to work with tile maps easily and efficiently.<br />
 
<br />
 
<br />
Check [[Desert` and `Sewers]] examples provided with Gideros for usage of TileMap with export from editor</translate>
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Check [[Desert]] and [[Sewers]] examples provided with Gideros for usage of TileMap with export from editor</translate>
 
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Revision as of 15:02, 23 August 2018

Supported platforms: android, ios, mac, pc
Available since: Gideros 2011.6

Description


The TileMap class is used to work with tile maps easily and efficiently.

Check Desert and Sewers examples provided with Gideros for usage of TileMap with export from editor

Methods

TileMap.new - creates a new TileMap instance
TileMap:clearTile - set an empty tile at given indices
TileMap:getTile - returns the index of the tile
TileMap:setRepeat - Indicate if the tilemap should repeat itself
TileMap:setTexture - Change the tile texture/atlas used by the tilemap
TileMap:setTile - sets the index of the tile
TileMap:shift - shifts the tile map

Events

Constants

TileMap.FLIP_DIAGONAL
TileMap.FLIP_HORIZONTAL
TileMap.FLIP_VERTICAL