Difference between revisions of "TileMap"

From GiderosMobile
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The `TileMap` class is used to work with tile maps easily and efficiently.<br />
 
The `TileMap` class is used to work with tile maps easily and efficiently.<br />
 
<br />
 
<br />
Check `Desert` and `Sewers` examples provided with Gideros for usage of TileMap with export from editor
+
Check `Desert` and `Sewers` examples provided with Gideros for usage of TileMap with export from editor{|-
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
{|-
 
 
| style="width: 50%;"|
 
| style="width: 50%;"|
 
=== Methods ===
 
=== Methods ===
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=== Events ===
 
=== Events ===
 
=== Constants ===
 
=== Constants ===
[[TileMap.FLIP_DIAGONAL]]
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[[TileMap.FLIP_DIAGONAL]]<br/>
[[TileMap.FLIP_HORIZONTAL]]
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[[TileMap.FLIP_HORIZONTAL]]<br/>
[[TileMap.FLIP_VERTICAL]]
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[[TileMap.FLIP_VERTICAL]]<br/>
 
|}
 
|}

Revision as of 10:12, 23 August 2018

Supported platforms: android, ios, mac, pc
Available since: Gideros 2011.6

Description


The `TileMap` class is used to work with tile maps easily and efficiently.

Check `Desert` and `Sewers` examples provided with Gideros for usage of TileMap with export from editor{|- | style="width: 50%;"|

Methods

TileMap.new - creates a new TileMap instance
TileMap:clearTile - set an empty tile at given indices
TileMap:getTile - returns the index of the tile
TileMap:setRepeat - Indicate if the tilemap should repeat itself
TileMap:setTexture - Change the tile texture/atlas used by the tilemap
TileMap:setTile - sets the index of the tile
TileMap:shift - shifts the tile map
| style="width: 50%;"|

Events

Constants

TileMap.FLIP_DIAGONAL
TileMap.FLIP_HORIZONTAL
TileMap.FLIP_VERTICAL
|}