Difference between revisions of "TextureRegion.new"

From GiderosMobile
m (Text replacement - "<source" to "<syntaxhighlight")
m (Text replacement - "</source>" to "</syntaxhighlight>")
 
Line 7: Line 7:
 
<syntaxhighlight lang="lua">
 
<syntaxhighlight lang="lua">
 
TextureRegion.new(texture)
 
TextureRegion.new(texture)
</source>
+
</syntaxhighlight>
 
<syntaxhighlight lang="lua">
 
<syntaxhighlight lang="lua">
 
TextureRegion.new(texture,x,y,width,height)
 
TextureRegion.new(texture,x,y,width,height)
</source>
+
</syntaxhighlight>
  
 
If TextureRegion object is created with 1 parameter (texture), it specifies the whole texture.
 
If TextureRegion object is created with 1 parameter (texture), it specifies the whole texture.

Latest revision as of 15:33, 13 July 2023

Available since: Gideros 2011.6
Class: TextureRegion

Description

Creates a new TextureRegion object.

TextureRegion.new(texture)
TextureRegion.new(texture,x,y,width,height)

If TextureRegion object is created with 1 parameter (texture), it specifies the whole texture.

If TextureRegion object is created with 5 parameters (texture, x, y, width, height), it specifies a rectangular region within texture.

Parameters

texture: (TextureBase) texture object
x: (number) left coordinate of the region
y: (number) top coordinate of the region
width: (number) width of the region
height: (number) height of the region